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| | #71 (permalink) |
| Inactive Join Date: May 2008 Location: Crystal, MN
Posts: 29
![]() | These are awesome!
__________________ [IMG]http://i257.photobucket.com/albums/hh238/Krispychicken93/Siggyness.gif[/IMG] Don't Mess With the Chicken... [CENTER][IMG]http://www.wizards.com/magic/images/whatcolor_isgreen.jpg[/IMG][URL="http://www.wizards.com/magic/playmagic/whatcolorareyou.asp"][B]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/B][/URL][/CENTER] |
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| | #73 (permalink) |
| Inactive Join Date: May 2008
Posts: 9
![]() | Ok, suggestions.... 2 extremely simple Adv. Dupes that i've made that seem to somtimes turn heads on servers are a Pod Controlled Turret (good fun) and Automatic Doors, like in a supermarket. Very simple, but probably good to have as Basic/Intermediate contraptions. Hope the feedback helps ![]() Fluffy |
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| | #74 (permalink) | |
| Member ![]() Join Date: Apr 2007 Location: Malden, Netherlands
Posts: 94
![]() | Quote:
Didn't Orb already make a sliding doors-tutorial?
__________________ 92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature. 98% of teens smoke, or have smoked before in their life. If you are part of the 2% that hasn't/doesn't, copy this into your sig. My IQ is 133 - Free-IQTest.net - IQ Test | |
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| | #75 (permalink) |
| Inactive Join Date: May 2008 Location: Crystal, MN
Posts: 29
![]() | Yeah, he did.
__________________ [IMG]http://i257.photobucket.com/albums/hh238/Krispychicken93/Siggyness.gif[/IMG] Don't Mess With the Chicken... [CENTER][IMG]http://www.wizards.com/magic/images/whatcolor_isgreen.jpg[/IMG][URL="http://www.wizards.com/magic/playmagic/whatcolorareyou.asp"][B]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/B][/URL][/CENTER] |
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| | #76 (permalink) |
| Member ![]() Join Date: Mar 2008 Location: [Kansas City] MO
Posts: 95
![]() | If only people would utilize the search bar things would be much easier.
__________________ [I][SIZE="2"]intel e6750 2.66 ghz bfg 8800gt oc 2 gb G.Skill ram 750w psu 250 gb hd 22'' LG 1680x1050 ms sidewinder windows xp [/SIZE][/I] |
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| | #77 (permalink) |
| Member ![]() | hey revan i watched the supermarket grabber tutorial and i saw you did that drop thing wrong. it should reset the time2 so u would have the 60 seconds time to try and take something because now it resets whole thing and u dont have the whole 60 seconds (im not sure did u put if time[1] = 0 -> mode = 0 if not then that too) and i just tought the thing didnt work like it shoulded be working. (im not master of wire so idk if it was meant to be like that) sry my english im only 14years old |
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| | #79 (permalink) | |
| Inactive Join Date: May 2008
Posts: 9
![]() | Quote:
If it was a question, you would have to spend precious time answering it, when I could just search. As opposed to a suggestion, where you could just dismiss it if you don't think it's suitable. BTW, no hard feelings intended. | |
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| | #80 (permalink) |
| Wire Guru ![]() Join Date: Jun 2007 Location: USA
Posts: 452
![]() | Mk, it's been a while and people are beginning to question... "why havn't I been making more tutorials"... well the short answer is... I am. The long answer is I'm working on all my four "Coming soon" projects listed on the main page at once and getting nowhere fast with the mouse controlled items (then again I didnt try it again after making a post for help... I may later today). So... here's the beginnings of one of my projects... KITT, the Knight Industries Twothousand from the tv show Knight Rider. I currently have everything in three expressions and I'm constantly modifying them and adding on to them. For those of you who arn't completely fluent with the expression gate... I suggest you look away now, because what you're about to read may be rather perplexing (as would this word to any foreigner ).This handles all movement related activities and a few loose ends Code: @NKITT V3 Move @IW A S D Break Mouse1 Act Damages GivGas @OFor SideLen ActBreak Fire SigLft SigRt SigBk License GasLft AllOut interval(20) first() -> License = round(random(1000, 9999)) #Include SHIFT as an input later when programming the radio/GPS map clk() -> Counter += 1; !Shift & Counter % 5 == 0 & For < FrDmg & W -> For += 1; !Shift & Counter % 5 == 0 & For > -FrDmg & S -> For -= 1; StDmg = recv(Damages, 1) FrDmg = recv(Damages, 2) GnDmg = recv(Damages, 3) BkDmg = recv(Damages, 4) GasDmg = recv(Damages, 5) For *= Break !Gas -> For = 0; SigBk = (For < 0 | !Act ? 255 : 0) #FrDmg ranges between 0 and 100 !Shift & Counter % 5 == 0 & SideLen < StrDmg & D -> SideLen += 1; !Shift & Counter % 5 == 0 SideLen > -StrDmg & A -> SideLen -= 1; #StDmg ranges between 0 and 30ish SigLft = (SideLen < -5 & Act ? 255 : 0) SigRt = (SideLen > 5 & Act ? 255 : 0) ActBreak = (BkDmg <= 25 & Counter % BkDmg == 0 ? Break * BkDmg) #BkDmg ranges from 25 to 0 (1/2 second to none) Fire = (Counter % GnDmg == 0 & Mouse1 & Act & GnDmg < 20 & !Shift ? 1 : 0) #GnDmg ranges from 1 best to 20 not working at all !Act -> For = 0, SideLen = 0, ActBreak = 1; #GAS after this to avoid confusion with the system when it's off Counter % 50 == 0 -> Gas -= abs(For) / FrDmg + GasDmg; #Subtact the percent of the total speed it's going at, so anywhere from 0 to 1 Gallons = 36 #Constant Value to be changed as needed GivGas & clk() & Gas <= 5 * Gallons - 5 -> Gas += 5; #With 36 gallons as an average, 5 * 36 = 180, 3 minutes of gas GasLft = (Gas / (5 * Gallons)) #Percent of the gas left AllOut = send(For, SideLen, ActBreak, Fire, SigLft, SigRt, SigBk, License, GasLft) #82 Characters on line above #LINE 37 HERE Code: @NKITT V3 DAMAGE @IConnect @ODamages Rst TimeLeft interval(20) clk() -> Counter += 1; #The output damages must be (total hp / current hp) * range ~St1 & < 0 -> StDmg -= ( / 50) * 30 ~St2 & < 0 -> StDmg -= ( / 50) * 30 StDmg < 15 & Counter % 50 -> StDmg -= 1; #Accounts for punctures & leaks, 20 seconds after leak to reach a station TotalFrDmg = Fr1 + Fr2 +Fr3 #Engine surrounding plates FrDmg = (TotalFrDmg / 150) * 100 GnDmg = 20 - ((Gn1 / 50) * 20) TotalBkDmg = St1 + St2 + Bk3 + Bk4 BkDmg = 25 - ((TotalBkDmg / 200) * 25) TotalGasDmg = Gs1 + Gs2 + Gs3 #Gs1 & Gs2 are the bottom GasDmg = (TotalGasDmg / 150) TotalDmg = (St1 + St1 + TotalFrDmg + Gn1 + TotalBkDmg + TotalGasDmg) TotalHealth = (50 + 50 + 150 + 50 + 200 + 150) PercentFailure = 1 - (TotalDmg / TotalHealth) RecoverTime = PercentFailure * 360 Connect & ~Connect -> TimeLeft = RecoverTime; Connect & ~RecoverTime & > 0 -> TimeLeft += ; #Account for any changes Counter % 50 == 0 & Connect -> TimeLeft -= 1; TimeLeft < 0 -> TimeLeft = 0; #50 == each second !Connect & ~Connect -> TimeLeft = RecoverTime; Rst = (TimeLeft <= 0 & Connect ? 1 : 0) Rst -> StDmg = 30; Damages = send(StDmg, FrDmg, GnDmg, BkDmg, GasDmg, TotalDmg, PercentFailure) #LINE 30 HERE Code: @NKITT V3 Sounds @IW A S D R Shift Bear AllMain Damages @OT1 T2 T3 T4 StO FrO GnO BkO GasO GasDO Turn Lft Rt Screen interval(20) clk() -> Counter += 1; StDmg = recv(Damages, 1) FrDmg = recv(Damages, 2) GnDmg = recv(Damages, 3) BkDmg = recv(Damages, 4) GasDmg = recv(Damages, 5) PercentFailure = recv(Damages, 7) For = recv(AllMain, 1) SideLen = recv(AllMain, 2) ActBreak = recv(AllMain, 3) Fire = recv(AllMain, 4) SigLft = recv(AllMain, 5) SigRt = recv(AllMain, 6) SigBk = recv(AllMain, 7) License = recv(AllMain, 8) GasLft = recv(AllMain, 9) #Sounds wanted: System report, Turn signaling, Gas empty, Radio, GPS #Priority: System Report, Gas, GPS, Radio, Turn Turn = (Counter % 50 & (SigLft | SigRt) ? 1 : 0) (GasLft < 5 & GasLft + > 5) | (GasLft <= 0 & GasLft + > 0) -> WGasO = 1; FrDmg <= 0 & FrDmg + > 0 -> WFrO = 1; StDmg <= 0 & StDmg + > 0 -> WStO = 1; GasDmg < 20 & GasDmg + -> WGasDO = 1; BkDmg <= 0 & BkDmg + > 0 -> WBkO = 1; GnDmg <= 0 & GnDmg + > 0 -> WGnO = 1; FrO = 0, !Wait & WFrO -> WFro = 0, FrO = 1, Wait = 1; StO = 0, !Wait & WStO -> WSto = 0, StO = 1, Wait = 1; StO = 0, !Wait & WGasDO -> WGasDO = 0, GasDO = 1, Wait = 1; StO = 0, !Wait & WBkO -> WBkO = 0, BkO = 1, Wait = 1; StO = 0, !Wait & WGnO -> WGnO = 0, GnO = 1, Wait = 1; StO = 0, !Wait & WGasO -> WGasO = 0, GasO = 1, Wait = 1; Wait & Counter % 250 == 0 -> Wait = 0; #5 Second Wait between each sound #LINE 35 HERE #RADIO AND USER INTERFACE BELOW THIS LINE (Choice <= 3) | (Choice >= 9 & Choice <= 11) & Shift & W -> Choice += 1; (Choose >= 2 & Choice <= 3) | (Choice >= 10) & Shift & S -> Choice -= 1; Choice == 2 & D -> Choice = 9; Choise >= 9 & Choice <= 12 & A -> Choice = 2; Choice == 3 & D -> Choice == 7; Choice == 7 | Choice == 8 & A -> Choice = 3; Choice == 1 | Choice == 2 | (Choice >= 9 & Choice <= 12) -> Screen = Choice; Choice == 4 & PercentFailure <= 5 -> Screen = 4; Choice == 4 & PercentFailure > 5 & PercentFailure <= 25 -> Screen = 5; Choice == 4 & PercentFailure > 25 -> Screen = 6; Choice == 7 & Bear < 0 -> Screen = 7; Choice == 8 & Bear > 0 -> Screen = 8; Lft = (Screen == 7 & ~Screen ? 1 : 0) Rt = (Screen == 8 & ~Screen ? 1 : 0) T1 = (Choice == 9 ? 1 : 0) T2 = (Choice == 10 ? 1 : 0) T3 = (Choice == 11 ? 1 : 0) T4 = (Choice == 12 ? 1 : 0) #LINE 55 HERE Code: 1. Menu 2. Radio 3. GPS 4. Systems Normal 5. Systems Damaged 6. Systems Critical 7. Left 8. Right 9. Track 1 10. Track 2 11. Track 3 12. Track 4 And that's what I've been doing. Last edited by turck3; 06-01-2008 at 09:25 PM.. |
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