try this:
how this works: as long as the button (or some other input of your choosing) outputs a 1 and the pitch angle is smaller or equal to 45° the forcer will pull anything in and the grabber will hold anything it can see, and that's close enough (use a ranger for that), in place (the reason for this is that you don't want the forcer to try to weld to world, and actually weld to the prop you want to fire)Code:N@Forcer & grabber control I@Button Pitch Range O@Force Velocity Grab Force=(Button & Pitch <= 45 ? 100000 : 0) Velocity=(Button & Pitch <= 45 ? -100 : 0) Grab=(Range <= 25 & Button & Pitch <= 45 ? 1 : 0)
now, it might need tweaking but that's up to how it responds ingame


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re;overflow:auto'>Button == 0 & Pitch < 45 -> Force = 100000;



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i can't try it now cuz i gotta go but I'll try it as soon as possible. 
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