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| Wiremod Tutorials Post your wiremod tutorials/guides here. |
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| | LinkBack (150) | Thread Tools | Display Modes |
| | #22 (permalink) |
| Member ![]() Join Date: Apr 2007
Posts: 71
![]() | orb can u please make these downloadable i don't know whether this is a problem on my side or anything but the site is really slow
__________________ [CENTER][IMG]http://www.wizards.com/magic/images/whatcolor_iswhite.jpg[/IMG][URL="http://www.wizards.com/magic/playmagic/whatcolorareyou.asp"][B]Take the Magic: The Gathering 'What Color Are You?' Quiz.[/B][/URL][/CENTER] |
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| | #23 (permalink) |
| Advanced Member ![]() Join Date: Apr 2007 Location: Boston at school, Maryland at home
Posts: 358
![]() | Thanks so much for all the great reviews guys! At first it seemed like only a couple people were benefiting from the tutorials, but now I see you guys all love them, so I'll continue to make more As for those having problems, I'll try to address them here: For the guys having the last video stop half way through, I don't know what to say, since it doesn't happen to me. Can you still watch the rest of the tutorial if you scroll past that glitch, or can you not watch the rest of the tutorial? Also, please take a screenshot of the spot where it's stuck so I can see the exact place where you're having problems. For the guy (I think your name was like Azrael or something) who was having problems specifically with wiremod's display and stuff, try using SVN to reinstalled Wiremod and get the newest version. There's a tutorial on how to do this here: Wiremod Svn Guide I've been making the trip from college back home for the summer over the past couple days (well, one day... but I didn't set my computer up until today), so that's why I haven't been online. I'll try to make some new tutorials soon. If you guys have specific things or objects you want me to make tutorials on, let me know (I saw that RAM request, I'll try to do one of those, or at least one tutorial that involves those) |
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| | #24 (permalink) |
| Inactive Join Date: Apr 2007
Posts: 6
![]() | ok, will do that, thanks for the tip. as for requests, how about a timer you can start/stop but also add and subtract time from?, would be nice for bombs, for maybe a "short notice" explosion, or even for a map, a 10 minute count, to "persuade" you to get a move on and find the bomb |
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| | #25 (permalink) |
| Newbie ![]() | Thank you - orb - for the tutorials they have helped me alot in mkaing wire contraptions no that it is a little easier to understand. And you were right those who don't understand wire mode are impressed by it, I made the time bomb and showed it to my friend and he thought it was amazing. |
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| | #28 (permalink) |
| Member ![]() | How about one of these: Hi-speed Wire. Things in the Wire - Advanced section. (I think they're related? lol) Duplexer things. Routers, and Select (Choice) chips. (These I vaguely understand, but dunno about applications) Delta vs. Delta (rectified) Console Screen, Digital Screen, Panel Relay Detonator? -- Some of these you could explain in 1 sentence to me I have no doubt.
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| | #29 (permalink) |
| Advanced Member ![]() Join Date: Apr 2007 Location: Boston at school, Maryland at home
Posts: 358
![]() | Well, I didn't want to make all my tutorials on specific tools, I meant for them more to be specific objects you can make, and how you can use the tools required to make it. The thing people frequently misjudge about me is that I'm not some wiremod expert that is pro with every node. I really learn as I go, I'm just a fast learner. I don't know how to use half the things you mentioned, but I could probably figure it out soon. I'll try to see if I can figure some of them out and make some tutorials for you :) |
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| | #30 (permalink) |
| Inactive Join Date: Apr 2007
Posts: 157
![]() | If you've seen Tricky's automated turret tutorial, maybe you could explain what you can do with a tracking beacon other than measure distance (like your door tutorial). He just throws stuff down and says connect this to that and doesn't explain why. Maybe you could make an artillery that can fire in an arc to hit a distant target to explain more about beacons and targeting. Thanks for the RAM tut! |
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