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Thread: Wire SVN Revision Dog lump

  1. #1
    Spucatum Tauri
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    Default Wire SVN Revision Dog lump


    Since the automatic SVN log isn't working, I'll do Benders job in this thread.
    It's not as organized, but at least it's something.
    I'll update this log on a regular basis.

    Revision: 2079
    Author: syranide
    Date: 0:38:31, 14. February 2010
    Message:
    E2: the texteditor no longer substitutes certain comments with "random" text
    ----
    Modified : /trunk/wire/lua/wire/client/TextEditor.lua

    Revision: 2078
    Author: syranide
    Date: 13:04:39, 13. February 2010
    Message:
    E2: context menu and other visual elements now appear correctly
    ----
    Modified : /trunk/wire/lua/wire/client/toolscreen.lua

    Revision: 2077
    Author: syranide
    Date: 22:28:42, 9. February 2010
    Message:
    E2: toolscreen works again
    ----
    Modified : /trunk/wire/lua/wire/client/toolscreen.lua

    Revision: 2076
    Author: jimlad00
    Date: 13:37:24, 9. February 2010
    Message:
    [E2] sound.lua: fixed soundPitch, soundVolume functions
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/sound.lua

    Revision: 2075
    Author: tomylobo
    Date: 22:36:45, 5. February 2010
    Message:
    Patch by Grocel
    [Camera Controller,Keyboard,Pod Controller,Vector Thruster] Fixed backup model.
    [Text Receiver,Constant Value] Fixed "Default" preset model.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_cam.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_keyboard.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_pod.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_textreceiver.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_value.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_vthruster.lua

    Revision: 2074
    Author: tomylobo
    Date: 17:45:38, 5. February 2010
    Message:
    Patch by Grocel (part 2/2):
    [Pod Controller,Latch,Laser Receiver,Data Store,Cam Controller] Added/fixed Model selector.
    [Pod Controller,Latch,Laser Receiver,Data Store] Added model cvar.
    [Keyboard,EyePod,Entity Marker,Cam Controller] Improved model validity check.
    [Laser Receiver,wire,wire_adv] Added/fixed preset selector.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_data_store/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_las_reciever/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_latch/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_pod/init.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_adv.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_cam.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_data_store.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_emarker.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_eyepod.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_keyboard.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_las_reciever.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_latch.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_pod.lua

    Revision: 2073
    Author: tomylobo
    Date: 17:35:11, 5. February 2010
    Message:
    Patch by Grocel (part 1.5/2):
    Forgot some parts
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_holoemitter/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_hologrid/init.lua

    Revision: 2072
    Author: tomylobo
    Date: 17:33:23, 5. February 2010
    Message:
    Patch by Grocel (part 1/2):
    [spawn lists] Added the siren and the ranger model to most components now.
    [Light,Holo Emitter/Grid,Winch,Vector Thruster,Vehicle Controller,Text Receiver,Ranger] Added/fixed Model selector.
    [Holo Emitter/Grid,Vehicle Controller,Text Receiver,Ranger] Added model cvar.
    [Vector Thruster,Constant Value,Radio] Improved model validity check.
    [Constant Value,Text Receiver,Ranger,Radio] Added/fixed preset selector.
    [Ranger] Beam now defaults to on for new users.
    ----
    Modified : /trunk/wire/data/WireModelPacks/default.txt
    Modified : /trunk/wire/lua/entities/gmod_wire_ranger/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_textreceiver/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_vectorthruster/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_vehicle/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_winch_controller/init.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_radio.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_ranger.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_textreceiver.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_value.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_vehicle.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_vthruster.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_winch.lua
    Modified : /trunk/wire/lua/wire/client/cl_modelplug.lua
    Modified : /trunk/wire/lua/wire/stools/display.lua
    Modified : /trunk/wire/lua/wire/stools/physics.lua

    Revision: 2071
    Author: phoenixblack
    Date: 12:19:52, 2. February 2010
    Message:
    [ADDED] Data sockets and plugs (for hispeed links) are now two-way - just wire socket to something (not just something to socket)
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_dataplug/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_datasocket/init.lua

    Revision: 2070
    Author: syranide
    Date: 1:03:56, 2. February 2010
    Message:
    E2: rare case of "rrrr" appearing at the end of all lines after loading a dupe (thanks dracotonisamond)
    ----
    Modified : /trunk/wire/lua/wire/client/TextEditor.lua

    Revision: 2069
    Author: tomylobo
    Date: 22:31:04, 1. February 2010
    Message:
    [E2] Converted most of the remaining extensions to e2function format to make them shitloads faster with something Syranide is working on atm.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/angle.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/color.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/globalvars.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/matrix.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/npc.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/player.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/selfaware.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/sound.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/timer.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/unitconv.lua

    Revision: 2068
    Author: syranide
    Date: 0:09:12, 31. January 2010
    Message:
    E2: fixed temporary variables overwriting default data-type values
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/compiler.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/core.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/init.lua

    Revision: 2067
    Author: syranide
    Date: 18:38:27, 30. January 2010
    Message:
    E2: improved the internal behaviour of [A ?: B]
    E2: moved initialization of temporary variables (fixes a rare problem with variables in loops)
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/compiler.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/core.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/e2lib.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/init.lua

    Revision: 2066
    Author: tomylobo
    Date: 17:40:59, 30. January 2010
    Message:
    Patch by Grocel:
    [spawn lists] Added the clock, a gravestone and the ranger model to the indicator model list.
    [Entity Marker,HUD Indicator,Entity Marker,EyePod,GPULib controller] Added a model selector or changed a drop down box to a model selector and added model cvars if not existant.
    ----
    Modified : /trunk/wire/data/WireModelPacks/default.txt
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_emarker.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_eyepod.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_gpulib_switcher.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_hudindicator.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_winch.lua
    Modified : /trunk/wire/lua/wire/client/cl_modelplug.lua

    Revision: 2065
    Author: syranide
    Date: 20:43:57, 29. January 2010
    Message:
    E2: now uses the friends list of any installed PP to determine who may interact with your, and who may read your expressions. "wire_expression2_friendwrite 1" enables friends to write to your expressions (thanks MadMind/TomyLobo/Bull for testing).
    E2: a new [A ?: B]-operator has been added, shortcut for [A ? A : B]
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/compiler.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/parser.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/e2lib.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/init.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_expression2.lua
    Modified : /trunk/wire/lua/wire/client/wire_expression2_editor.lua

    Revision: 2064
    Author: tomylobo
    Date: 17:09:31, 29. January 2010
    Message:
    [WireLib] Developers can now specify port descriptions in port names by putting the description in parens behind the name: WireLib.CreateOutputs(self, { "P (the player) [ENTITY]" })
    [WireLib] Restructurisation: Wire_Create/AdjustIn/Outputs are now merely stubs which call the according "Special" variants. Removed WireLib.RetypeIn/Outputs, since noone ever used them anyway and their functionality is covered completely by the adjust functions.
    [Wirelink] Removed some parts that were made useless in the restructurisation process.
    [Hoverdrive] Added "deprecated" as the description of the "SetJumpTarget" port.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_hoverdrivecontroler/init.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_wirelink.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2063
    Author: jimlad00
    Date: 5:23:52, 27. January 2010
    Message:
    [E2] Added Q:toString()
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/quaternion.lua

    Revision: 2062
    Author: tomylobo
    Date: 20:34:47, 26. January 2010
    Message:
    [E2] entity.lua+compat.lua: Moved applyForce(V), applyOffsetForce(V) and applyAngForce(A) to compat.lua.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/compat.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/entity.lua

    Revision: 2061
    Author: tomylobo
    Date: 20:31:10, 26. January 2010
    Message:
    [E2] selfaware.lua+compat.lua: Moved setColor(r,g,b) to compat.lua.
    [E2] color.lua: Added V=hsv2rgb(h,s,v)
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/color.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/compat.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/selfaware.lua

    Revision: 2060
    Author: tomylobo
    Date: 21:13:54, 24. January 2010
    Message:
    [wire_adv,wire_improved] Replaced the Advanced Wiring Tool by the former Improved Wiring Tool.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_adv.lua
    Deleted : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2058
    Author: tomylobo
    Date: 23:45:20, 23. January 2010
    Message:
    [wire_improved] Now removing the virtual "Create Wirelink" output when no longer needed. This prevents a lua error in line 305. (DrawText...)
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2057
    Author: tomylobo
    Date: 23:11:40, 23. January 2010
    Message:
    [Cam Controller] No longer duping as a GPULib controller.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_gpulib_controller/init.lua

    Revision: 2055
    Author: tomylobo
    Date: 12:14:45, 23. January 2010
    Message:
    [E2] wirelink.lua: Minor corrections.
    [wire_improved] Added the description part to the input/output lists (constant values have them, for example)
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/wirelink.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2054
    Author: tomylobo
    Date: 21:24:45, 21. January 2010
    Message:
    [WireLib, wire_improved] Moved dummytrace(ent) to WireLib.dummytrace(ent)
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2053
    Author: tomylobo
    Date: 2:29:46, 21. January 2010
    Message:
    Wire_Load.lua: Fixed a leftover include for cl_gpulib.lua.
    ----
    Modified : /trunk/wire/lua/autorun/Wire_Load.lua

    Revision: 2048
    Author: tomylobo
    Date: 11:48:12, 20. January 2010
    Message:
    [GPULib] Made it a shared library and added GPULib Switcher's core to it.
    [GPULib Switcher] Added a GPULib controller, which shows information about a GPULib screen and allows switching target screens through wires. Spawn by left-clicking the GPULib screen and then right-clicking where you want the controller.
    [E2] hologram.lua: cleanup
    [wire_improved] Fixed the wire-to-entity feature.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/autorun/Wire_Load.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/hologram.lua
    Added : /trunk/wire/lua/entities/gmod_wire_gpulib_controller
    Added : /trunk/wire/lua/entities/gmod_wire_gpulib_controller/cl_init.lua
    Added : /trunk/wire/lua/entities/gmod_wire_gpulib_controller/init.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_gpulib_switcher.lua
    Added : /trunk/wire/lua/wire/GPULib.lua
    Deleted : /trunk/wire/lua/wire/client/cl_gpulib.lua

    Revision: 2047
    Author: tomylobo
    Date: 9:07:09, 20. January 2010
    Message:
    [wire_umsg] All users of wire_umsg should now use self.umsg.Char or WireLib.wire_umsg.Char instead of umsg.Char (including umsg.End()!). This allows easy transition to an unlimited length umsg system I'm planning.
    [Panel] [Text Screen] Using self.umsg.* now
    [GPU] cl_init.lua: Avoided shadowing a library with a local.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_gpu/cl_init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_panel/shared.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_textscreen/init.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 2046
    Author: Harpyon
    Date: 22:37:52, 18. January 2010
    Message:
    [E2] \n newlines now works for console screen when using xwl:writeString
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/wirelink.lua

    Revision: 2045
    Author: tomylobo
    Date: 15:18:31, 18. January 2010
    Message:
    [Screen] Registering fonts when registering the entity instead of when the first screen is spawned.
    [wire_improved]
    Fixed a glitch in the weapon selection menu detection.
    Removed Trebuchet18 from the font list, as it has the same height as Trebuchet18.
    Added several smaller fonts between Trebuchet19 and HudSelectionText.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_screen/cl_init.lua

    Revision: 2044
    Author: tomylobo
    Date: 11:00:31, 18. January 2010
    Message:
    [wire_improved]
    - Now falling back to smaller font sizes if the port list wont fit the screen. It now supports up to 86 inputs at 1152x864. That should do for most people :)
    - Optimized some stuff.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2043
    Author: tomylobo
    Date: 7:06:16, 17. January 2010
    Message:
    [wire_improved] Reversed logic from haswl to createwl in DrawPortBox. Added checks for non-wire entities.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2042
    Author: tomylobo
    Date: 6:04:21, 17. January 2010
    Message:
    [wire_improved] Fixed errors when mousing over an entity with no inputs in stage 0 or no outputs in the other stages.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2041
    Author: tomylobo
    Date: 21:12:19, 16. January 2010
    Message:
    [E2] bone.lua: Added debugger formatter for the bone data type.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/bone.lua

    Revision: 2040
    Author: tomylobo
    Date: 20:48:42, 16. January 2010
    Message:
    [wire_improved] The last input/output you selected on an entity is selected again if you use the tool on that entity again. The stored input/output names are discarded when the tool is holstered.
    [wire_improved] Added some code orientation markers.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2039
    Author: harpyon
    Date: 19:19:05, 16. January 2010
    Message:
    [E2] xwl:writeString now supports \n newlines.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/wirelink.lua

    Revision: 2038
    Author: tomylobo
    Date: 15:24:02, 16. January 2010
    Message:
    [wire_improved] The weapon selection menu now has precedence over the tool's binds.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2037
    Author: tomylobo
    Date: 14:30:29, 16. January 2010
    Message:
    [CD Lock] [Vehicle Controller] No longer creating inputs with Wire_CreateOutputs. This should make them work with wire_improved.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_cd_lock/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_vehicle/init.lua

    Revision: 2036
    Author: tomylobo
    Date: 6:59:48, 16. January 2010
    Message:
    [Gates] WireGates.lua: cleanup
    [Gates] init.lua: Optimized ReadCell/WriteCell code. E2 should now be able to detect whether a gate has hi-speed capabilities.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_gate/init.lua
    Modified : /trunk/wire/lua/wire/WireGates.lua

    Revision: 2035
    Author: tomylobo
    Date: 11:17:19, 15. January 2010
    Message:
    [base_wire_entity] cl_init.lua: Changed ENT.RenderGroup to RENDERGROUP_OPAQUE. This might cause problems but i'm confident that it'll solve more problems than it creates. Optimized drawing code.
    [GPULib] Made it possible to add specify a zoffset parameter for GPU:RenderToWorld. When calling GPU:Finalize(), a GPU's reference to its rendertarget is now removed. This should prevent wrong usage from messing up GPULib.
    [Graphics Tablet] Gave Graphics tablets without a background a zoffset of 0.1, so the crosshair is visible on other screens. Clipped the cursor to the screen space.
    ----
    Modified : /trunk/wire/lua/wire/client/cl_gpulib.lua
    Modified : /trunk/wire/lua/entities/base_wire_entity/cl_init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_graphics_tablet/cl_init.lua

    Revision: 2034
    Author: tomylobo
    Date: 8:49:21, 15. January 2010
    Message:
    [E2] weapon.lua: Added E:weapon(S) which gets a player's weapon by its class name.
    [E2] core.lua: cleanup
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/core.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/weapon.lua

    Revision: 2033
    Author: tomylobo
    Date: 3:03:49, 15. January 2010
    Message:
    [WireLib] Now triggering an input AFTER unwiring it, not before doing so. This should solve problems with E2's "->" operator and will also allow unwiring an address bus/cpu/other memory devices.
    ----
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2032
    Author: iammclovin
    Date: 22:33:45, 14. January 2010
    Message:
    [E2] hologram.lua: Added ConVar wire_holograms_spawn_amount (dictates how many you can spawn per second without burst); ConVar wire_holograms_burst_amount (dictates how many you can spawn per burst); ConVar wire_holograms_burst_delay (dictates how long until next burst);

    Additional Note: Screwed up on the last commit, it was for the same thing.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/hologram.lua

    Revision: 2031
    Author: iammclovin
    Date: 22:29:46, 14. January 2010
    Message:

    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/hologram.lua

    Revision: 2030
    Author: tomylobo
    Date: 1:38:03, 14. January 2010
    Message:
    [AdvPod] The "Crosshairs" input is now much easier to handle. You simply wire 1 to it to activate the crosshairs and 0 to deactivate them. The setting also applies to future users of your pod now.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_adv_pod/init.lua

    Revision: 2029
    Author: syranide
    Date: 20:48:27, 12. January 2010
    Message:
    E2: E2: added ->Input for determining if a wire is connected
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/core.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/compiler.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/base/parser.lua
    Modified : /trunk/wire/lua/wire/client/wire_expression2_editor.lua

    Revision: 2028
    Author: tomylobo
    Date: 17:27:50, 12. January 2010
    Message:
    [wire_improved] mouse control: You can now double-click ports to advance to the next step.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2027
    Author: tomylobo
    Date: 17:02:38, 12. January 2010
    Message:
    [E2] hologram.lua: holoScale[Units] no longer return nil on non-existant holo indices.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/hologram.lua

    Revision: 2026
    Author: tomylobo
    Date: 14:17:37, 12. January 2010
    Message:
    [wire_improved] Fixed creating wirelinks on GPU and other entities with a single output.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2025
    Author: tomylobo
    Date: 13:59:32, 12. January 2010
    Message:
    [wire_improved] Added mouse control. Hold your context menu key (default: C) to use it.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2024
    Author: iammclovin
    Date: 2:53:49, 12. January 2010
    Message:
    [E2] entity.lua: Added number entity:volume(). Returns the volume of an entity.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/entity.lua

    Revision: 2023
    Author: tomylobo
    Date: 6:51:29, 11. January 2010
    Message:
    [wire_improved] Reverted to previous behaviour of staying in stage 1 when trying to wire to an entity with no outputs.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2022
    Author: tomylobo
    Date: 6:46:54, 11. January 2010
    Message:
    [wire_improved] Fixies...
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2021
    Author: tomylobo
    Date: 6:25:50, 11. January 2010
    Message:
    [wire_improved]
    - Added a "Create Wirelink" feature.
    - Now cancelling the link properly when wiring to an entity that has an empty output list.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2020
    Author: tomylobo
    Date: 11:49:19, 10. January 2010
    Message:
    [Panel] Changed model selector to the GPULib variant.
    ----
    Modified : /trunk/wire/lua/wire/stools/display.lua

    Revision: 2019
    Author: tomylobo
    Date: 1:44:57, 10. January 2010
    Message:
    [E2] Patch by Fizyk: Added quat(vector forward, vector up), some obscure change in Q^N/log(Q)/slerp
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/quaternion.lua

    Revision: 2018
    Author: tomylobo
    Date: 15:41:02, 9. January 2010
    Message:
    [AdvPod] adjusted comment
    [E2] e2lib.lua: Now generating the operator lookup table from the token lookup table instead of the other way round. this simplifies adding new operators.
    [wire_improved] Now ignoring spaces when matching up input/output names.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_adv_pod/shared.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/e2lib.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2017
    Author: tomylobo
    Date: 0:27:10, 9. January 2010
    Message:
    [wire_improved] Outputs that do not match the type of the selected input are greyed and skipped when scrolling/right-clicking.
    [WireLib] cleanup
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2016
    Author: tomylobo
    Date: 22:20:14, 8. January 2010
    Message:
    [WireLib] No longer creating ghost wires when cancelling a link after unlinking an input.
    [WireLib] The error message when linking to an entity without any outputs is now more precise.
    [wire_improved] Various fixes.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2015
    Author: tomylobo
    Date: 17:23:07, 8. January 2010
    Message:
    [E2] sound.lua: Added N=soundDuration(S)
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_expression2/core/sound.lua

    Revision: 2014
    Author: tomylobo
    Date: 11:27:35, 8. January 2010
    Message:
    [wire_improved] TOOL:RightClick is apparently called on the client, but only in multi-player mode, conflicting with the PlayerBindPress-based system i have. Fixed by renaming my custom hooks. Stupid Garry...
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2013
    Author: tomylobo
    Date: 10:00:53, 8. January 2010
    Message:
    [wire_improved] No longer selecting random OUTputs when wiring an entity to itself. Optimized, cleaned up.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2012
    Author: tomylobo
    Date: 9:44:43, 8. January 2010
    Message:
    [wire_improved] No longer selecting random inputs when wiring an entity to itself
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2011
    Author: tomylobo
    Date: 9:01:50, 8. January 2010
    Message:
    [WireLib] wire_umsg: Renamed RecipientFilter variable.
    [wire_improved] Now selecting an output with the same name as the input, if there is any. The wire width slider now goes down to 0.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 2010
    Author: tomylobo
    Date: 22:57:44, 7. January 2010
    Message:
    [wire_improved] Added the zig-zag-wire feature (rightclick after selecting an input) cleanup, added TODO list.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua

    Revision: 2009
    Author: tomylobo
    Date: 19:41:53, 7. January 2010
    Message:
    Added an "Improved Wiring Tool".
    This tool is an almost complete rewrite of the Advanced Wiring Tool.
    It takes less bandwidth, selects entities on the client (=no lag) and has some other small improvments.
    It will replace the wire advanced STOOL shortly. More features to come :)
    [WireLib] Fixed WireLib.hud_debug(text,true).
    [Debugger] Fixed some checks for empty arrays.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_adv.lua
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_debugger.lua
    Added : /trunk/wire/lua/weapons/gmod_tool/stools/wire_improved.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/client/cl_wirelib.lua

    Revision: 2008
    Author: tomylobo
    Date: 18:16:24, 7. January 2010
    Message:
    [WireLib] Fixed a stupid mistake related to output iterators.
    ----
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2007
    Author: tomylobo
    Date: 12:08:17, 7. January 2010
    Message:
    [WireLib] wire_ports: LINK message sizes are now calculated properly. Removed a debug message.
    ----
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 2006
    Author: tomylobo
    Date: 11:43:35, 7. January 2010
    Message:
    [Debugger] Now using client-side port info from wire_ports.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_debugger.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 2005
    Author: tomylobo
    Date: 10:15:33, 7. January 2010
    Message:
    [WireLib] WireLib.lua: WireLib.PortComparator now compares by Num, instead of Idx, which should keep ports from reordering themselves sometimes. (wire_adv, wire_debugger)
    [WireLib] wire_ports: Entities should now finally be cleaned up properly. WireLib.TestPorts now also shows outputs and the entity ID.
    ----
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2004
    Author: tomylobo
    Date: 9:33:57, 7. January 2010
    Message:
    [WireLib] wire_umsg, wire_ports: Why does gmod remove NULL entities? Stupid gmod...
    [WireLib] Put the WireLib.AddNotify and WireLib.ClientError into neat packages named "wire_addnotify" and "wire_clienterror".
    ----
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 2003
    Author: tomylobo
    Date: 9:15:17, 7. January 2010
    Message:
    [WireLib] Now transferring link state (connected/unconnected) to the client. lua_run_cl WireLib.TestPorts() to test the whole thing.
    ----
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2002
    Author: tomylobo
    Date: 8:27:30, 7. January 2010
    Message:
    [WireLib] Removed some debug messages.
    [GPULib Switcher] Cleanup.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_gpulib_switcher.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2001
    Author: tomylobo
    Date: 8:12:57, 7. January 2010
    Message:
    [WireLib] Made entity input and output names/types/descs available on the client side. Now to make something that uses this information :)
    [WireLib] wire_umsg: Now removing players that leave/crash from RecipientFilters.
    [WireLib] Added WireLib.PostDupe(entid, func), which calls "func", once (Advanced) Duplicator has finished spawning the entity that was copied with the entity id "entid". Usage: WireLib.PostDupe(entid, function(ent) ... end)
    [GPULib Switcher] Now duping properly, thanks to the above function.
    ----
    Modified : /trunk/wire/lua/weapons/gmod_tool/stools/wire_gpulib_switcher.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua
    Modified : /trunk/wire/lua/wire/server/WireLib.lua

    Revision: 2000
    Author: tomylobo
    Date: 4:21:33, 6. January 2010
    Message:
    [WireLib] WireShared.lua: Decreased wire_umsg size.
    [Text Screen] Now using wire_umsg system, greatly reducing code complexity.
    [Panel] Fixed.
    ----
    Modified : /trunk/wire/lua/entities/gmod_wire_panel/shared.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_textscreen/cl_init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_textscreen/init.lua
    Modified : /trunk/wire/lua/entities/gmod_wire_textscreen/shared.lua
    Modified : /trunk/wire/lua/wire/WireShared.lua

    Revision: 1999 > The end.
    Check yourself by looking in the tortoiseSVN log or going to sourceforge.
    Last edited by Bull; 2 Weeks Ago at 07:27 AM. Reason: Because I want to change the text.
    My signature has a point.
    Quote Originally Posted by Squeakyneb View Post
    when l3ulletje says do it, do it.
    That
    The Great Report Button Quiz.

  2. #2
    Wire Sofaking Whosdr will become famous soon enough Whosdr's Avatar
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    Default re: Wire SVN Revision Dog lump

    I like the wire_light_model. I've wanted this for a while, but thought the radius wouldn't work properly on large models.
    Whatever you do, do not read this!

  3. #3
    Wirezard


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    Default re: Wire SVN Revision Dog lump

    I think it's better to make one post on each commit. You can just delete the thread once Bender starts posting again.

    BTW, I'm azzi777 if anyone wondered.
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr


  4. #4
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    Default re: Wire SVN Revision Dog lump

    wiremod: 03tomylobo * r1846 10/trunk/wire/lua/entities/gmod_wire_expression2/core/find.lua: [E2] find.lua: find*Player(S) and findPlayerByName(S) now work with plain strings instead of patterns.

    from irc, after saying that [ in find gives errors.
    Whatever you do, do not read this!

  5. #5
    Wirezard


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    Default re: Wire SVN Revision Dog lump

    You fail at copypasting

    tomylobo * r1846 /trunk/wire/lua/entities/gmod_wire_expression2/core/find.lua: [E2] find.lua: find*Player(S) and findPlayerByName(S) now work with plain strings instead of patterns.
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr


  6. #6
    Wire Sofaking Whosdr will become famous soon enough Whosdr's Avatar
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    Default re: Wire SVN Revision Dog lump

    I was rushing.
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  7. #7
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    Default re: Wire SVN Revision Dog lump

    Renamed the derivative gates to Delta.
    Why? Derivative gates were different than Delta gates. Derivative(A) = Delta(A)/Delta(time). It's not the same.

  8. #8
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    Default re: Wire SVN Revision Dog lump

    Quote Originally Posted by Fizyk View Post
    Why? Derivative gates were different than Delta gates. Derivative(A) = Delta(A)/Delta(time). It's not the same.
    People were struggeling to find it, so instead of being a perfectionist (like most times ), I just renamed it.
    "If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
    -- Niels Bohr


  9. #9
    Wirererer Grocel will become famous soon enough Grocel's Avatar
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    Default re: Wire SVN Revision Dog lump

    Rev. 2009 comes near and near.

    But seriously what about the svn bot?

    Quote Originally Posted by Wizard of Ass View Post
    The secret phrase in gmod is: Rusty bullet hole

  10. #10
    Bug Buster

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    Default Re: Wire SVN Revision Dog lump

    messed with your post
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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