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#1 (permalink) |
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Advanced Member
![]() Join Date: May 2007
Location: France
Posts: 343
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Hello,
I wonder, how the satellite dish can catch the camera image to display it on the screen! I may need this, so i had a look at the satellite dish scripts, and i can't found anything about that! Please someone..help ![]() |
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#3 (permalink) |
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Wire Dev - *MySQL Error*
![]() Join Date: Mar 2007
Location: Birmigham,UK
Posts: 1,126
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Yup the satalite dish is a bounce station for data transferers at long distances thats why its in the Wire-Data section. Everything in there save the keycard addon is data transferer based.
__________________
Expecting something useful? ![]() My Colour is Blue. Flux wuz here ??? You heard me tomb! I was here! |
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#4 (permalink) |
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Advanced Member
![]() Join Date: May 2007
Location: France
Posts: 343
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I know this is for data etc, but spawn a camera, and a satelite dish, and on the satellite dish will be displayed what the camera see!
![]() Last edited by Kyzer; 02-14-2008 at 01:41 AM. |
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#5 (permalink) |
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Advanced Member
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Hmmm, *someone* used the rt material for the display model?
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WireSim.com Why does everybody say CPF? it's cpf :P Hey, look! It's a tutorial on using LuaInterface! |
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#6 (permalink) |
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Wire Dev - *MySQL Error*
![]() Join Date: Mar 2007
Location: Birmigham,UK
Posts: 1,126
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Its probably beacuse the deafult model is one of the wired screens.
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Expecting something useful? ![]() My Colour is Blue. Flux wuz here ??? You heard me tomb! I was here! |
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#7 (permalink) |
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Advanced Member
![]() Join Date: May 2007
Location: France
Posts: 343
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But..i use this screen model too in my advanced textscreen, doesn't do anything when i put a camera :s..
I really need to know how! Please whoever made the satellite dish, help! As i said i looked in it's scripts and i don't see anything related to camera or whatever :s PS: i tried this: Code:
function ENT:Draw()
self.BaseClass.Draw(self)
Wire_Render(self.Entity)
end
Edit: Ok i asked kobilica, as he made this screen, told me that it's a rt version of his screen. And then looking better in lua files, i saw that: models/kobilica/wiremonitorrtbig.mdl ![]() Last edited by Kyzer; 02-15-2008 at 06:44 AM. |
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