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| | #23 (permalink) |
| Wire Guru ![]() ![]() Join Date: Aug 2007
Posts: 805
![]() | wtf? no, you rope/freeze it first, then dupe.
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| | #24 (permalink) |
| Advanced Member ![]() Join Date: Feb 2008
Posts: 100
![]() | Any idea if this will make a reduped dup strong again? Such as an ongoing project that hasn't been strengthened using these methods? (I have several ongoing projects at revision 9 or so) Also: Do you have to remove the ropes?
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| | #25 (permalink) |
| Wire Guru ![]() ![]() Join Date: Aug 2007
Posts: 805
![]() | 1. it might, i dont know. i would think so for various unlisted reasons. 2. no
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| | #26 (permalink) |
| UWSVN Contributor ![]() ![]() ![]() Join Date: Dec 2007 Location: Hamburg, Germany
Posts: 230
![]() | Isn't it possible, that this "trick" is integrated into the Adv. Dupe. Itself? So that it creates a new entity with ent-id 0, ropes all copied things too it, and removes that ent after posting again, so you don't have to do this all the time yourself. Wouldn't this be possible?
__________________ cmao = coding my ass off Free Fall Extension: 20081213 0002 Wire Socket Radio Rev2: 20081021 0932 (And it WORKS! (Mostly)) Please take a look into the Free Fall Extension and leave at least a small comment please, because it makes me kinda feel bad, if i put work into something, that nobody cares about. Understandable, isn't it? ![]() My IQ is 139 ![]() |
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| | #27 (permalink) | ||
| Lifetime Supporter ![]() Join Date: Aug 2007
Posts: 210
![]() | Quote:
Quote:
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| | #28 (permalink) |
| Advanced Member ![]() Join Date: Jul 2008 Location: Gumdrop LN, Candy Land
Posts: 141
![]() | Kinda n00bish question, but how do you remove ropes?
__________________ 92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature. My IQ is 153 - Free-IQTest.net - Free IQ Test moogle_man- He keeps the USA running! The clever way... |
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| | #29 (permalink) |
| UWSVN Contributor ![]() ![]() ![]() Join Date: Dec 2007 Location: Hamburg, Germany
Posts: 230
![]() | Just take out Rope-Tool, aim at the prop that has the ropes you want to remove, and press your "reload"-key. PS: This will always remove ALL ropes going to/from this prop, not single ones.
__________________ cmao = coding my ass off Free Fall Extension: 20081213 0002 Wire Socket Radio Rev2: 20081021 0932 (And it WORKS! (Mostly)) Please take a look into the Free Fall Extension and leave at least a small comment please, because it makes me kinda feel bad, if i put work into something, that nobody cares about. Understandable, isn't it? ![]() My IQ is 139 ![]() |
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