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| | #21 (permalink) |
| Inactive Join Date: Feb 2008
Posts: 168
![]() | But more crappy and less flexible. That reminds me, I should get around to making Fireworks2 screen saver. :V
__________________ [SIZE="1"]Fatal_Exception: "Have patch and parrot, will sail."[/SIZE] [IMG]http://i30.tinypic.com/v81u87.png[/IMG] (and for that matter, so do giant signatures) |
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| | #22 (permalink) |
| Advanced Member ![]() Join Date: Mar 2007 Location: Amersfoort, the Netherlands
Posts: 273
![]() | You all fail! :O Learn to program in C.
__________________ ![]() ^ 51mbps Fiber ftw [03:32] <ITSBOT> lua serializing function to be intergrated into xbox live [03:34] <ITSBOT> no girlfriend for a pineapple under the Channels |
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| | #23 (permalink) |
| Wire Guru ![]() ![]() Join Date: Jul 2007 Location: Dallas, Texas
Posts: 536
![]() | Not really.... GML isn't very limited at all as to what can be done. The game engine is what's limited. I used it for a couple years to make some crappy little games in my free time just for fun. There's a lot you can do with it until you start venturing into 3D.. that's where the engine's limitations really show. A lot of the time, where the engine failed, plugins could be used to extend it. Physics, 3D engine, etc. GML itself is very well constructed and very flexible within the confines of the game engine. |
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| | #25 (permalink) |
| Newbie ![]() Join Date: Apr 2008
Posts: 13
![]() | to all the people commenting bout gamemaker well forget you i can script in C and C++ so dont tell me im a noob >.> scripting in C is just not worth mah time after all why reinvent the wheel. My god get a life and stop flaming people thinking your better than them i know plenty of C++ hell i could remake the whole thing in it so dont tell me im a noob or I fail.. also @ flud i was working on that but my computer crashed ill make it again soon and @ beer thanks for the support |
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| | #27 (permalink) | |
| Advanced Member ![]() Join Date: Mar 2007 Location: Amersfoort, the Netherlands
Posts: 273
![]() | Quote:
P.S. I'm not trying to flame you, I was just joking but since you take it so seriously I want to clarify.
__________________ ![]() ^ 51mbps Fiber ftw [03:32] <ITSBOT> lua serializing function to be intergrated into xbox live [03:34] <ITSBOT> no girlfriend for a pineapple under the Channels | |
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| | #29 (permalink) |
| Advanced Member ![]() | You're also Black Phoenix ![]() Btw, your blog is down
__________________ WireSim.com Why does everybody say CPF? it's cpf :P Hey, look! It's a tutorial on using LuaInterface! |
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