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Old 07-31-2007   #11 (permalink)
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Quote:
AWESOME

Suggestion:

Have it so when you mouse over a wireable point, a small pop up box shows you what you will be wiring. (A, B, stuff like that)[/b]

Good idea. It's done. You can check it there. It should be updated without clearing your cache..
Also, I defaulted all the stuff to 0 instead of undefined.

And please keep the suggestions on the topic so I can track them
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Old 07-31-2007   #12 (permalink)
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I hate to point out obvious things, but I don't know what's known or being worked on, BUT being able to move the chips after placing would be cool. And have the menu dropdowns be above the chips. I.E. if you place a chip right under where the menu would go, the menu opens under the chip.
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Old 07-31-2007   #13 (permalink)
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1: Yes, the dropdowns suck. Later we'll be implementing something so that there'll be a big toolbar at the top with everything readily accessible instead of having shitty dropdowns.

2: We'll be implementing hotkeys for the tools as well. Probably stuff like Q for no-tool, W for move tool, E for rotate tool (nvm we removed the rotate tool), R for remove tool, and D for wire/linking tool. Not final though.

3: Post on the thread rather than PM, thanks. That way both I and fwe can see the suggestions.

4: Um, yeah you CAN move the chips after placing them, go to the mover tool in the tool menu.

Thanks for the feedback guys, keep those suggestions and stuff coming.
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Old 07-31-2007   #14 (permalink)
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Quote:
Good idea. It's done. You can check it there. It should be updated without clearing your cache..
Also, I defaulted all the stuff to 0 instead of undefined.

And please keep the suggestions on the topic so I can track them[/b]
What? I just checked it and you didn't implement that. It still just shows all the inputs/outputs, not the one you're hovering over.

EDIT: Nvm, it's just you only implemented it while in the linking/wiring tool. That's fine.
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Old 07-31-2007   #15 (permalink)
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Has anyone made anything with this yet?
I tried making a very basic calculator but couldn't do anything.

Suggestion again: A basic physical aspect, for things like a car, try implementing something such as microsoft's physics illustrator, 2d physics.
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Old 07-31-2007   #16 (permalink)
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Yeah I told fwe we should probably have something similar to props so that stuff can be made.

it'd be a lot more complicated and it's something that would be implemented down the line though.
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Old 07-31-2007   #17 (permalink)
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when you give OFF value (from a button) something else then 0 it will be 0 so OFF value wont change hope you can fix it

just made something that took a while XD

had fun making that ROFL
ooh and could you make it so you see what gate it is? like on a ADD gate put the words ADD or something
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Old 07-31-2007   #18 (permalink)
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Quote:
when you give OFF value (from a button) something else then 0 it will be 0 so OFF value wont change hope you can fix it

just made something that took a while XD

had fun making that ROFL
ooh and could you make it so you see what gate it is? like on a ADD gate put the words ADD or something [/b]
I thought I understood what you meant but I tested it and everything worked. Can you give me a direct example of this bug please?
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Old 07-31-2007   #19 (permalink)
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Quote:
when you give OFF value (from a button) something else then 0 it will be 0 so OFF value wont change hope you can fix it

just made something that took a while XD
had fun making that ROFL
ooh and could you make it so you see what gate it is? like on a ADD gate put the words ADD or something [/b]
1: It works for me. Just tested.

2: It DOES show you which one it is with teh symbol. + for add, - for subtract, X for multiply, and the divide symbol for divide
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Old 07-31-2007   #20 (permalink)
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lol my bad didnt saw the symbol XD
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