|
| |||||||
| Wiremod Challenges Official wiremod challenges are issued here. |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #21 (permalink) | |
| COMPLETE BLOODY BASTARD ![]() ![]() | Quote:
You seriously thought that I'd make a hypotrochoid and not deem it complicated enough to be worth of an advdupe, but then not know how to make it follow a player? Bah. On another note, I should recreate my holoroom. It was a 3D holographic map of gm_new_worlds, with realtime data on the positions of ships. I also made a ship finder system, where you just transmitted your coordinates on a radio channel and came to the base to see in which direction it was so you could find it. The simplest contraptions are always the best.
__________________ “A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.” —Antoine De Saint-Exupery | |
| | |
| Sponsored Links | |
| | #23 (permalink) | |
| Kanguru ![]() ![]() | 4 Days Ago Quote:
Uhhm? Isn't normally a winner picked when the challenge ends... not when we are on the 4th day of a 14 days challenge? | |
| | |
| | #24 (permalink) |
| COMPLETE BLOODY BASTARD ![]() ![]() | This was a rubbish challenge anyway, due to those two rules I hated.
__________________ “A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.” —Antoine De Saint-Exupery |
| | |
| | #26 (permalink) | |
| COMPLETE BLOODY BASTARD ![]() ![]() | Quote:
__________________ “A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.” —Antoine De Saint-Exupery | |
| | |
| Sponsored Links | |
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|
|