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Thread: Wire 2 Needs You (again)

  1. #11
    Ursus maritimus Drunkie's Avatar
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    Default Re: Wire 2 Needs You (again)

    Yeah get some things set up, instead of just posting a single file that you expect one person to complete by himself. It has to be a community effort.

  2. #12
    Wirererer someguynamedpie's Avatar
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    Default Re: Wire 2 Needs You (again)

    I could try to work on it, I really don't care for a reward. But, if I do manage to fix it, people will probably rape me with suggestions due to wire 2 still being moderately new.
    Edit: I got used to the gist of it, it's not as bad as I thought
    Last edited by someguynamedpie; 09-06-2010 at 02:05 PM.
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  3. #13
    ◕␣◕ McLovin's Avatar
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    Default Re: Wire 2 Needs You (again)

    I've already began a rewrite, as I said earlier, I'll set up an svn when I have a beta/alpha ready.
    Anticept - HP you are terrible at trolling. Always have been. Leave it up to the pros like Jat.
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  4. #14
    Wire Sofaking Azrael's Avatar
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    Default Re: Wire 2 Needs You (again)

    McLovin: I'd love to work with you on this.

    What if each SComponent was also a function in an E2-like programming language, and an IC would then be equivalent to a script in this language -- then users could write the code or build the IC, doesn't matter which.

  5. #15
    ส็็็็็็็็็็็็็็็็ส็็ ็็็็็ Dav1d's Avatar
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    Default Re: Wire 2 Needs You (again)

    Quote Originally Posted by Azrael View Post
    McLovin: I'd love to work with you on this.

    What if each SComponent was also a function in an E2-like programming language, and an IC would then be equivalent to a script in this language -- then users could write the code or build the IC, doesn't matter which.
    That's an interesting idea, and could also help people get to grips with the side of Wire2 they may not understand, as they could convert their ICs between code and gates and see how they compare.

    Not entirely sure it'd be easy to implement though, and whatever the scomponents use to function would probably not be very friendly for the end-user to be reading through.

  6. #16
    Wire Sofaking -=Fox=-'s Avatar
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    Default Re: Wire 2 Needs You (again)

    I'd love to see wire 2's IC building capability to be fully developed, I think it will be another one of the defining capabilities of wire.
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  7. #17
    Wirererer Whysoproh?'s Avatar
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    Default Re: Wire 2 Needs You (again)

    Uhm...it may sound out of place, but. If I could learn to help here I would.
    I only started, even playing garry's mod, a few months ago. But I could learn if someone could point me in the tutorial direction.

    I want to help, even if it takes 4 months to start. ._.

  8. #18
    Official Bastard of Wire Jat Goodwin's Avatar
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    Default Re: Wire 2 Needs You (again)

    Sorry guys my computer broke and vB doesn't like my phone(are they really even phones any more) too much so I can't yell at people and get the ball rolling.

    Ill just throw this in, some of the features of wire 2 can be implemented in wire 1, such as the visible ports. When tomy was bashing wire 2 on irc he said that could be easily implemented. If somebody wants to "easily implement" that you get a cookie. Now as to everybody wanting to work on it and the silly reward, I'm just trying to motivate people to do my evil bidding. If thers something else I can do to make you minions work harder let me know, on irc because that's where I spent most of my days. Chillin' out maxin' relaxin' all cool And all shootin some b-ball outside of the school When a couple of guys Who were up to no good Startin making trouble in my neighborhood I got in one little fight and my mom got scared And said 'You're movin' with your auntie and uncle in Bel Air'
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  9. #19
    Wire Amateur RedReaper's Avatar
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    Default Re: Wire 2 Needs You (again)

    I thought wire2 died in 2007...died yougn like "new Coke"...

  10. #20
    Wirererer Whysoproh?'s Avatar
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    Default Re: Wire 2 Needs You (again)

    What coding language should I learn?

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