From this post in "Ideas and Suggestions": Advanced HUD Indicator
Generic Default:
Currently this is very WIP, but it really ceased to be a 'Ideas and Suggestions' type thread a while ago; plus, this way I can update this post with news as I go.It would be nice to have a HUD indicator with more options. If it's possible it would be cool to have inputs to control the position of the indicator on your HUD with X/Y percentages of the screen(50 would be in the middle of your screen, so inputs of 50 and 50 would make the indicator appear in the middle of your screen). Maybe more options for the type of indicator like symbols and crosshairs. I just think that having advanced HUD is important for some types of vehicles and stuff. Wouldn't it be awesome if you had a green box around targets while you gun them down in a helicopter? There hasn't really been an update for HUD for a long time and there aren't too many people that use it anymore.
-=Features=-
The following indicator types are supported:
- Text (Basic)
- Text (Boxed)
- Percent Bar (Basic,Horizontal)
- Percent Bar (Line,Horizontal)
- Percent Bar (Basic,Vertical)
- Percent Bar (Line,Vertical)
- Basic Target Marker
- Triangular Target Marker
- Crosshair Style 1
- Crosshair Style 2
- Crosshair Style 3
- Crosshair Style 4
- [Corner-to-corner] Crosshair
- Triangular Rotating
- [Point-To-Point] Line
- [Point-To-Point] Box
- [Point-To-Point] Rounded Box
- [Extended I/O] Basic Target Marker
- [Extended I/O] Crosshair Style 3
More will be added as I go along (or by special request)
Colours are partially supported, and will be fully supported soon.
Screenshots: See my website for semi-current screenshots. I'll upload newer ones here when they're taken as well as putting them on that page.
-=Update=-
Now part of the Unofficial Wire SVN
Get the STOOL by using the UWSVN - details here: Unofficial Wire-Extras SVN (UWSVN)
Update! HUD2 - http://wiki.garrysmod.com/?title=Adv._HUD_Indicator_2
I'm now working on an Adv. HUD Indicator v2 (Aka. HUD2), which allows in-game scripting of interfaces, including Derma windows/etc! See the end of this thread for current details!
Although I'm working on a new HUD Indicator, I am still taking bug reports for v1 until v2 comes out, and feature requests for v2 are much appreciated!


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