This is pretty cool.
This is pretty cool.
Last edited by Teh1337bix; 11-19-2008 at 01:42 AM. Reason: I made a dick of myself.
This is a sig.
A combonation of a negative Z wind field generator and gravity plating would make for an epic artificial gravity thing in space ships, then of course, then your ship can of course have it's gravity turned off when it takes enough damage or the module is blown off.
Awesom-o-saurus.
I am rly impressed with your generators so far but im wondering can you make an armor charging one aswell as a health recovery one?
This would give the feeling of a rechargable shield while having damage to the player under it, a bit like the Halo 1 system
Also making a slowfield? eg players + props enter and experience a force oposingtheir movement (eg a higher density like water)
just wondering if you could?
loving your work keep it up!
Sometimes all gmod contraptions need is a good old flailing with the physics gun.
This IQ test dosent work, i got 152 and i only have an actual IQ of 129
Hey cold you possibly add the checkboxs to the stool spawn menu:
1. Don't Affect Owner
2. Dont Affect Owners Stuff
3. ?
I had a couple more options Ill edit this post when I figure them out
the vortex Saw vid is Epicly funny, Saw blades One room = DEATH
o this is good work!!!continue do thing like that!
I don't know if these have been submitted before(i am too lazy to read through all 11 pages) but i was wondering if some of my ideas could be implemented:
Sonic Resonance field: As seen on an episode of Fringe by JJ Abrams, people can walk through things when they are sonically destabilized, this would be an interesting concept to emulate via some field that nocollides-all the things inside radius.(Limit the radius to prevent abuse, i would say around 400 or 600)
Quantum field: A random generator which would change effects every few seconds
( this would be FUN!)
Also, maybe some LS3 compatibility? Have pressure field actually induce LS3 pressure, so you could change a planet's properties/atmosphere using a field generator, like adding radiation to a planet to make it more toxic, and have the player need to block it somehow.
You could also add some sort of shield field, where it would be like the stargate shield?(I'm just pitching any idea right now) and have settings so that it could block players and props, or just players or just props
maybe an acceleration field, which would make props/players inside it move above or at a set speed
or an unbreakable field, where all props inside have changed physical properties to become unbreakable/undestroyable?
i'm fairly sure this has been suggested before: have definable X,Y,Z bounds, like Start X, Start Y, Start Z, and End X, End Y, End Z inputs to be able to custom fit a field as a plane or parellelogram
Last edited by Blight1; 12-17-2008 at 08:41 PM.
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