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Thread: Custom consolescreen

  1. #11
    Lurker nitrousoxide is an unknown quantity at this point nitrousoxide's Avatar
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    Default Re: Custom consolescreen

    cool! thanks for implementing the "mouse" feature, could i possibly get the "beta".

  2. #12
    Lurker Borsty is on a distinguished road Borsty's Avatar
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    Default Re: Custom consolescreen

    Changed/ Updated memory map at first post :P
    Display memory layout changed.
    Added support for normal rt screens, so you can have a small box of like 4x3 pixel where the image of the normal rt cam will be rendered.
    Both character layers have got a global alpha register ( Adds abilities to easily fade from one text layer to the other )
    A register which contains a 1 if the screen got used by a player, once read it restores itself back to 0.

    :Edit:
    A quick screenshot of the screen with a 20x10 block RT screen


    Uhm, right now the rt is rendered on top of the screen, I'll add another register which enables text layer 1 and 2 to be rendered on top of it :P (Once this is done I want somebody to create a fully automated wired tv studio with overlay text )
    Last edited by Borsty; 08-22-2008 at 09:52 AM. Reason: new screenshot, old one was using a wrong RT material :C

  3. #13
    Lurker Borsty is on a distinguished road Borsty's Avatar
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    Default Re: Custom consolescreen

    Update

    Some tweaking here, tweaking there. Got the rt-overlay stuff done. You can set it to overlay layer 1 or layer 2 or both.
    In this example pic: "Overlay" is layer 1 and set to overlay, "Not Overlay" is layer 2 and not set to overlay... well it doesn't even need to since it's outside the rt area but meh :C.

    Things left to do is the cell/row/column shifting and clearing and a lib to use with ZC32, oh and a documentation of the registers and custom characters


  4. #14
    Lurker Jarviar is an unknown quantity at this point Jarviar's Avatar
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    Default Re: Custom consolescreen

    I c you getting the layers down nice work.

  5. #15
    Inactive Nexus will become famous soon enough Nexus will become famous soon enough Nexus's Avatar
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    Default Re: Custom consolescreen

    :O

    Very nice work here. I can't wait.

  6. #16
    Lurker Borsty is on a distinguished road Borsty's Avatar
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    Default Re: Custom consolescreen

    Finally a proper demo:


  7. #17
    Inactive Syncaidius is on a distinguished road Syncaidius's Avatar
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    Default Re: Custom consolescreen

    Awesome console screen borsty. I cant wait to use that.

  8. #18
    Lurker Borsty is on a distinguished road Borsty's Avatar
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    Default Re: Custom consolescreen

    *** Beta release! ***

    Check first post for svn link and further informations!

  9. #19
    Lurker Borsty is on a distinguished road Borsty's Avatar
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    Default Re: Custom consolescreen

    No comments? :P

    I worked on the screen, fixed a lot of things, added some graphics, etc

    Here's a small demo video:


    The C library works nicely, adding some more useful functions later.

  10. #20
    Inactive CAANz is on a distinguished road CAANz's Avatar
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    Default Re: Custom consolescreen

    I prefer the full release but nice work anyway.



    Edit: 5 cookies for you.
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