Wiremod Forums  

Go Back   Wiremod Forums > Wiremod Skills > Wiremod Addons

Wiremod Addons Have you created a wiremod addon? Post it here.

Reply
 
LinkBack (5) Thread Tools Display Modes
Old 04-12-2008   5 links from elsewhere to this Post. Click to view. #1 (permalink)
Wire Noob
Points: 870, Level: 15 Points: 870, Level: 15 Points: 870, Level: 15
Activity: 0% Activity: 0% Activity: 0%
 
splat2010's Avatar
 
Join Date: Apr 2008
Posts: 6
splat2010 is on a distinguished road
Default No Collide Addon (Updated)

Hey guys,

I've made an addon which you may find useful. Basically it sets an entity to no collide based on a wire input. It also saves the material and colour used in each state, so you can make a force field type thing which goes invisible or changes colour when deactivated.


~ wire_no_collide ~

[UPDATE]

New in version 2:
- You can select multiple entities to no collide
- Code has been cleaned up a bit (no more commented old code BlackPhoenix :P)
- A couple of bug fixes

To install:
- Extract the zip file contents into %steam directory%\steamapps\%email%\garrysmod\garrysmod\a ddons
To use:
- Select the 'No Collide' tool under the 'Wire - Physics' section of the wiremod tab
- Left click on the entities you want to no collide
- Right click where you want to weld the controller
- Wire the 'Activated' input to whatever you want!
(Optional)
- Set the No Collide Controller to deactivated
- Change the material and colour for entities in their normal state using the normal material and colour tools
- Set the No Collide Controller to activated
- Set the material and colour for entities when they are no collided
--> The material and colours will be saved when the no collide state is changed, allowing a force field like effect when turned on and off
Inputs:
Activate :
0 - Entities have normal collisions
>0 - Entities will not collide with other players or props

If anyone wants to include this in a bundle addon (or even in the wiremod svn ) then feel free. Give me an email if you do.

Hope you find this useful!

- Mat
Attached Files
File Type: zip wire_no_collide(v2).zip (4.6 KB, 97 views)

Last edited by splat2010; 06-03-2008 at 09:24 AM. Reason: Forgot to upload the zip duh!
splat2010 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-12-2008   #2 (permalink)
Inactive
 
Mr. Fargun's Avatar
 
Join Date: Mar 2008
Posts: 2
Mr. Fargun is on a distinguished road
Default Re: No Collide Addon

Nice!!
I specially liked your idea of a material changing force field, very well thought!
Thanks!
Mr. Fargun is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-12-2008   #3 (permalink)
Inactive
 
bob121's Avatar
 
Join Date: Mar 2008
Posts: 3
bob121 is on a distinguished road
Default Re: No Collide Addon

Love it!

Been waiting for something like this for ages, great for base doors.
Great stuff
bob121 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-12-2008   #4 (permalink)
Wire Sofaking

Points: 5,132, Level: 45 Points: 5,132, Level: 45 Points: 5,132, Level: 45
Activity: 52% Activity: 52% Activity: 52%
 
Pyro-Fire's Avatar
 
Join Date: Aug 2007
Posts: 1,102
Pyro-Fire will become famous soon enough
Default Re: No Collide Addon

i would have called it configurable door.
__________________
Quote:
Originally Posted by Shoutbox
<Flux> shuto the fucko upo witho the frencho
<Polymorph> Que?
<turck3> Tu es un pomplemous!
Quote:
Originally Posted by Shoutbox
<Pyro-Fire> :O!!!
<Asphid_Jackal> Syranide...
<Polymorph> *explode*
<Syranide> how duz 1 surch here?
All Hail the Cookie!!
Solution to Weak Adv Dupes!!!!
Pyro-Fire is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-12-2008   #5 (permalink)
Wirererer
Points: 1,604, Level: 23 Points: 1,604, Level: 23 Points: 1,604, Level: 23
Activity: 3% Activity: 3% Activity: 3%
 
drpepper's Avatar
 
Join Date: Nov 2007
Location: Made in the USA
Posts: 131
drpepper is on a distinguished road
Default Re: No Collide Addon

AH finally! There were so many posts regarding the creation of a no-collide latch, tell me is it possible to create one similar to a weld latch? For instance click on two props that you can toggle the no collide on and off? Great work!
__________________
drpepper is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-13-2008   #6 (permalink)
Inactive
 
INGY's Avatar
 
Join Date: Mar 2008
Posts: 6
INGY is an unknown quantity at this point
Default Re: No Collide Addon

I think this should be put into svn as it has got a lot of uses i like the idea of been able to colour the prop when in no-collide. So if it is ok with splat i think it would be a very good addition to the wire mod addon.
INGY is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-13-2008   #7 (permalink)
Wire Noob
Points: 870, Level: 15 Points: 870, Level: 15 Points: 870, Level: 15
Activity: 0% Activity: 0% Activity: 0%
 
splat2010's Avatar
 
Join Date: Apr 2008
Posts: 6
splat2010 is on a distinguished road
Default Re: No Collide Addon

Thanks for the positive feedback

drpepper: That is certainly something that I could add in. Where would you use it though?

My next idea was to make it so that you can left click multiple entities to no collide (with all other ents), and right click to place the controller instead of just being limited to one no collide per controller. Having this and being able to no collide two specific entities could be a little tricky though - i wouldn't be sure how the controls would work...

As for adding this to the svn, I would be happy with that. Would be nice to use this on some of the servers . Does anyone know how to go about it? I'm assuming we have to ask one of the devs nicely!

Mat
splat2010 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-13-2008   #8 (permalink)
WireriW GururuG

Points: 3,984, Level: 40 Points: 3,984, Level: 40 Points: 3,984, Level: 40
Activity: 29% Activity: 29% Activity: 29%
 
IEF015's Avatar
 
Join Date: Feb 2008
Location: London, ON (Canada, eh?)
Posts: 955
IEF015 has a spectacular aura aboutIEF015 has a spectacular aura about
Send a message via AIM to IEF015 Send a message via Skype™ to IEF015
Default Re: No Collide Addon

I think this is SVN worthy.

Well made.
__________________
Signature:
"It's my favourite country song. And I hate it."
WIREMOD WILL NOT WORK ON A PIRATED GMOD!

IEF015 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-13-2008   #9 (permalink)
That furred thing

Points: 15,251, Level: 79 Points: 15,251, Level: 79 Points: 15,251, Level: 79
Activity: 20% Activity: 20% Activity: 20%
 
Black Phoenix's Avatar
 
Join Date: Feb 2007
Location: Kyiv, Ukraine
Posts: 2,561
Black Phoenix will become famous soon enough
Send a message via ICQ to Black Phoenix Send a message via MSN to Black Phoenix Send a message via Yahoo to Black Phoenix
Default Re: No Collide Addon

Geh, clean your code from old commented code before releasing :P
__________________
I'm a wire-crazy person with a tail.

Take a daily journey into my brain

D2K5

Black Phoenix is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 04-13-2008   #10 (permalink)
Wire Noob
Points: 1,053, Level: 17 Points: 1,053, Level: 17 Points: 1,053, Level: 17
Activity: 0% Activity: 0% Activity: 0%
 
Shadow45's Avatar
 
Join Date: Dec 2007
Posts: 12
Shadow45 is on a distinguished road
Default Re: No Collide Addon

Nice !!
Shadow45 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.wiremod.com/forum/wiremod-addons/4777-no-collide-addon.html
Posted By For Type Date
Stargate - Page 61 - Facepunch Studios This thread Refback 09-18-2008 05:02 AM
Facepunch Studios - View Single Post - Stargate This thread Refback 09-17-2008 04:53 PM
Stargate - Page 52 - Facepunch Studios This thread Refback 09-12-2008 08:31 PM
Space Build Enhancement -> Addons etc. This thread Refback 09-05-2008 03:54 AM
Sax's Server Forums - View topic - Want any mod added or removed or even edited? Post here! This thread Refback 05-12-2008 01:03 AM

Similar Threads
Thread Thread Starter Forum Replies Last Post
Wired Turrets do not like to no-collide. Gunnanmon Bug Reports 0 08-28-2008 12:42 AM
addon downloads wpgguy Help & Support 1 05-31-2008 05:41 PM
No collide wire ! Shadow45 Ideas & Suggestions 8 01-17-2008 05:30 PM
Addon help UltimateUnLTD Help & Support 2 08-03-2007 05:27 AM
Addon's mrfye Help & Support 4 07-04-2007 01:56 AM


All times are GMT -7. The time now is 05:55 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.3.0
Ad Management plugin by RedTyger
adjunct
adjunct
adjunct
adjunct
gilt
gilt
gilt
gilt
gallery
gallery
gallery
gallery