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Old 04-03-2008   1 links from elsewhere to this Post. Click to view. #1 (permalink)
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Default Wired XYZ Beacon, Eject Input for Socket

The XYZ beacon entity has 3 inputs, X Y and Z, and can be linked to a beacon sensor. It lets you use GPS coordinates with the target finder system directly.

I also added a n Eject input to the socket entity.

To install the XYZ beacon just extract xyzbeacon.zip into your wire/lua folder.

For the updated socket just replace init.lua in gmod_wire_socket under entities.

EDIT:

A lot of people really don't understand what this addon does, so I'm going to explain it as best I can. It has 3 inputs, X Y and Z. If you have the X Y and Z coordinates of a target or location you want to use with a beacon sensor, but can't specifically target it, like a point on the ground for instance, input the coordinates of whatever place you want to target to the XYZ beacon. A good example of why you would use this is for targeting something that target finders can't track, such as if you want to bomb a place on the ground you found with a ranger. You then link the XYZ beacon to a beacon sensor just like you would a target finder, by right clicking the beacon sensor with the beacon sensor tool, then right clicking the XYZ beacon itself. I really don't think I can make it any more clear.
Attached Files
File Type: zip xyzbeacon.zip (3.3 KB, 80 views)
File Type: zip init.zip (1.7 KB, 43 views)

Last edited by Doticatto; 09-15-2008 at 12:46 PM.
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Old 04-04-2008   #2 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

Why do I feel like I made that before... I probably never svn'd it :V
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Old 04-04-2008   #3 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

Sweet! Can we get this into the svn?
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Old 04-06-2008   #4 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

SVN please.
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Old 04-26-2008   #5 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

This is the one of the greatest addons ever, is it in the svn yet? I have made so many things with it.
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Old 05-20-2008   #6 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

SVN please.
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Old 05-21-2008   #7 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

Please for the love of god SVN I made a thread asking for this, except the way I was saying it was to add XYZ directly to the beacon sensor, but I'm fine with this method.

Thanks for making the link in my thread Doticatto!!!

EDIT
I can't download, upload to garrysmod.org please, unless its already in wire svn.
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Last edited by chinoto; 05-21-2008 at 10:31 AM.
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Old 05-22-2008   #8 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

yeah all the downloads directly from this forum have gone wacky
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Old 05-22-2008   #9 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

Isnt this the same as "Split X,Y,Z" of the beacon sensor..?
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Old 05-22-2008   #10 (permalink)
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Default Re: Wired XYZ Beacon, Eject Input for Socket

I don't think so... with this awesome tool you can input x y z cords into the XYZbeacon and you can link a beacon sensor to it.
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