Well, those are simple addons everyone has been asking for here. Simple, but useful ideas, which have been approved, but never done.
Current list of addons :
Wire - Control
> Gate - String
Wire - Detection
> Microphone
Wire - Display
> Painter
Wire - I/O
> Constant String
Wire - Physics
> Materializer
> Motor
Wire String Gates
Includes many gates for most basic string manipulations (find, replace, compare, concatenate, length, etc...) and more useful stuff (string versions of the Select, Router, Latch and D-Latch gates). Also, a special gate which can retrieve string information from an entity (target finder output for instance).
And constant string, indeed.
Wire Materializer
Well, it's like a colorer... except it applies materials, and changes skins. String gates required, indeed.
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Wire Painter
Paints decals on walls. Can be set to paint only one decal when triggered, or paint one decal each x seconds as long as the input is greater than zero.
Also, string support.
Wire Motor
Update 1.1
+ Fixed a few bugs so it can now be adv. duplicated correctly
+ Added Force Limit parameter
This one has been requested many times, so I thougt it would be pretty useful. Has a Multiplier input, this means that the speed of the motor is actually defined by Multiplier * Torque.
And a simple player-controlled turret made using 3 Wire Motors only.
Wire Microphone
Well, it measures sounds. Has a huge potential for security systems. It can detect footsteps, bullet impacts, and explosions. For some reason, it seems that it can't hear gun shots, collision sounds, NPC voices, or any other kind of sound. Outputs a sound level between 0 and 1 (I have actually multiplied it by 100 to display it on the screenshot below). It has also a "On" input, so you can disable or enable it.
Also, if you want all of them, get them in a single file here.
Please report any bug encountered, and feel free to suggest improvements.![]()


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Why not just a console command you can bind a key to, so you can decide to ignore or un-ignore your props at any time ? 


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