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| Wiremod Addons Have you created a wiremod addon? Post it here. |
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| | #1 (permalink) | ||||||||
| Wire Amateur ![]()
Join Date: Jul 2007
Posts: 59
![]() | As per request, this is the Wire Freezer. Thread asking for it: What it does: It will freeze a pre-selected prop (Just like the physgun would do) Left Click - Target Prop Left Click Again - Create Controller Inputs: Activate ( 0 or 1 ) Outputs: None This was created primarily to increase strength of doors, or other such gates, and prevent them from being "Minge rammed" as some would call it. This was based off the Wire Latch, so most credits to the creator of that. Download Link: Click Me! Fixed the stuck on "Spawn controller" bug. | ||||||||
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| | #5 (permalink) |
| Inactive Join Date: Jan 2008 Location: Mars, Easth Hellas settlement
Posts: 90
![]() | Bug: (don't know if it's fixed) The controller dont autoweld Nevermind... the thread's dead
__________________ [LEFT][B]Current learning status:[/B] [/LEFT] [B] Expression chip:[/B] [I]Grand master (seriously, I can rival Syranide)[/I] [B]Lua:[/B] [I]Qute good[/I] [B]CPU:[/B] [I]I get it... I think, But why the registers? [/I][B]Moongate:[/B] [I]I'll look into it when i get time...[/I] [CENTER][URL="http://www.free-iqtest.net/"]:cookie:My IQ is 146[/URL] - [B]Free-IQTest.net:cookie:[/B] [/CENTER] [quote=l3ulletje;52546]How much more "Not there" do you want it to be?[/quote] [code]ents.GetByIndex(0):Remove()[/code][CENTER] [/CENTER] |
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