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Thread: Wired RT Camera : Zoom input

  1. #1
    Lurker Hurricaaane is on a distinguished road Hurricaaane's Avatar
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    Unhappy Wired RT Camera : Zoom input

    Hi !
    I was reading the forums 3 hours ago, looking for a RT Camera. I read lots of things about "Yeah, but multiple RT Cameras make the player lag like hell, so no Wire RT Camera is needed, just use a Numpad Input to trigger a normal RT Camera...".

    But not a single time, I have heard of a RT camera that can zoom. Which is quite weird, because, security cameras are cool. They often have a FOV feature (which shows up mostly in movies). But your handheld camera have one, and it is a shame that RT Cameras don't.

    Here is the Download Link :
    http://www.hurricaaanes.info/ai/Wire_RT_Camera_Z.zip
    (While this is being tested deeper, it'll go on Garrysmod.org when it will be stable)




    Video : Application of the RT Camera :





    I hope you'll enjoy this RT Camera with a FOV input. It uses the same system as the Gmod RT Camera, so if you switch through cameras, RT Cameras can override Wired RT Cameras and so on.


    Have fun, and I'm awaiting your opinion about this
    Last edited by Hurricaaane; 06-10-2009 at 06:30 AM.

    Wiremod, just plug and play.

  2. #2
    Bug Buster

    TomyLobo has a spectacular aura about TomyLobo has a spectacular aura about TomyLobo's Avatar
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    Default Re: Wired RT Camera : Zoom input

    nice job
    i proposed that a while ago
    everyone said it was impossible or would lag like hell and would never be svn'ed
    and because i didnt need it, i didnt go and write it myself

    can you make that thing compatible to the cam controller?
    look at gmod_wire_cam for how

    once you do that, i can add a checkbox to cam controller's control panel to switch between regular and RT camera
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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  3. #3
    Lurker Hurricaaane is on a distinguished road Hurricaaane's Avatar
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    Default Re: Wired RT Camera : Zoom input

    Quote Originally Posted by TomyLobo View Post
    nice job
    i proposed that a while ago
    everyone said it was impossible or would lag like hell and would never be svn'ed
    and because i didnt need it, i didnt go and write it myself

    can you make that thing compatible to the cam controller?
    look at gmod_wire_cam for how

    once you do that, i can add a checkbox to cam controller's control panel to switch between regular and RT camera
    Oh, a RT camera that is actually not a physics object?
    Wait a moment.

    EDIT: I can't get to make it work for the moment. It makes the RT screen turn black, I have to think about it.
    Last edited by Hurricaaane; 06-10-2009 at 11:57 PM.

    Wiremod, just plug and play.

  4. #4
    Wirererer Pangamini is on a distinguished road Pangamini's Avatar
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    Default Re: Wired RT Camera : Zoom input

    Physics object? Camera?

  5. #5
    I think I think too much

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    Default Re: Wired RT Camera : Zoom input

    Big bump??



    Useless post??

    if you sign up using my link you get extra space!

    also this

  6. #6
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    Default Re: Wired RT Camera : Zoom input

    i'd delete it if this wasn't bump-worthy

    huricane, how's the RT camera developing?
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

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  7. #7
    Lurker Hurricaaane is on a distinguished road Hurricaaane's Avatar
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    Default Re: Wired RT Camera : Zoom input

    Quote Originally Posted by TomyLobo View Post
    i'd delete it if this wasn't bump-worthy

    huricane, how's the RT camera developing?

    Well, I've been trying it some days ago, and I kept getting a black RT Screen even if I try to override the Modified Cam Controller with a Normal RT Camera.

    There's something conflicting, in fact I can't get to manage correctly the Entity in which the Cam Controller pole uses as his eyes for the RT Camera. I'll give it a try under 2 days to see if I can work that out.

    Wiremod, just plug and play.

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