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Thread: E2: Few new functions

  1. #21
    Wire Sofaking ZeikJT's Avatar
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    Default Re: E2: Few new functions

    Doesn't matter, either throw the functions you want into the customs folder or into the custom file. If you put it in the customs folder be sure to make the extension .lua

    I have basic instructions on the unofficial addons page of the wiki:
    http://wiki.garrysmod.com/wiki/?titl...fficial_Addons
    Against stupidity the Gods themselves contend in vain.
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  2. #22
    Wire Tutor chinoto's Avatar
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    Default Re: E2: Few new functions

    So I can make a whole bunch of folders and lua files, and it would snoop out every one of them?
    (\__/) Expression 2 Resources: E2 Beginner's Guide | E2 Formatting Guide | E2 Function Reference | E2 Examples | Me
    (='.'=) PM me code and I'll send it back optimized if possible. (I find it fun dammit!)
    (")_(") Drunkie referring to an E2: "It's obvious that Chinoto made this, his coding style is all over it."

  3. #23
    Wire Sofaking ZeikJT's Avatar
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    Default Re: E2: Few new functions

    I don't think it will check subfolders. I could be wrong though.
    Against stupidity the Gods themselves contend in vain.
    -Friedrich Schiller

    The flame puts me in the mood to "Do it!".
    -Dart, Legend of Dragoon

  4. #24
    Wire Sofaking Beer's Avatar
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    Default Re: E2: Few new functions

    Quote Originally Posted by ZeikJT View Post
    You should check out the prop repositioning I put on the Unofficial expression function wiki:
    Expression 2 - Prop Repositioning - GMod Wiki

    It includes checks for frozen props to move them properly. If not you may have noticed it will look like it is in the same place but when you phys gun it it teleports to the new position.

    The other ones like look fun
    I saw that today.. any reason that's not official?

  5. #25
    Wire Sofaking ZeikJT's Avatar
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    Default Re: E2: Few new functions

    Quote Originally Posted by Beer View Post
    I saw that today.. any reason that's not official?
    It's too magical. It's not applying a force or using a radar/detection system, it's transposing matter instantaneously.
    There might be other reasons.

    Plus, the hoverdrive controller works pretty nicely. Just not as dynamically/modularly as a function would/could.
    Against stupidity the Gods themselves contend in vain.
    -Friedrich Schiller

    The flame puts me in the mood to "Do it!".
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