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Thread: Modular Panels

  1. #1
    Wirererer greenarrow's Avatar
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    Customisable graphical screens

    If you already have and old version, just right click on the 'gui panel' folder in addons and click 'svn checkout', then enter the following address:
    http://lib-gui-panels.googlecode.com/svn/trunk/
    If you do not have an old version, you must create the folder 'gui panel' in addons first and then do the above.

    This is buggy and incomplete, I already know there are a lot of bugs.
    Attached Thumbnails Attached Thumbnails Modular Panels-gm_solarsystem_v20007.jpg   Modular Panels-gm_solarsystem_v20010.jpg  
    -----------------------------------------------
    gmod addon reviews:
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  2. #2
    Wirererer LuaPineapple's Avatar
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    Nice!

    Quote Originally Posted by kvitske View Post
    Mr Gaeta! Press ctrl-alt-del!
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    10% of forum members have a stupid 98%+ "if-you-don't-add-this-to-your-sig". If you are part of the population who don't do that and have a frontal lobe and use semi-accurate statistics, don't copy this into your sig![/sarcasm]

  3. #3
    Wire Amateur HAMMY's Avatar
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    making your own panels do work but there has been some errors with using sliders that values are coming out as a solid 1 if it anything other than 0

  4. #4
    Wirererer greenarrow's Avatar
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    making your own panels do work but there has been some errors with using sliders that values are coming out as a solid 1 if it anything other than 0[/b]
    Is it the vertical, horizontal or both?
    Did you get any console errors?
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  5. #5
    Wire Amateur HAMMY's Avatar
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    Is it the vertical, horizontal or both?
    Did you get any console errors?[/b]
    It was the Verticle sliders and they would not output anything untill it got to the max (1.039?)
    then it would stay 1.039 if you moved it any where other than zero.
    i will try it again tomoz and if i get any console errors ill let you know

  6. #6
    Wire Noob DarthPJB's Avatar
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    I just installed this along with the stargate dialer screen, and it's not working for me, put them in the right foloders, just like the readme said. hosted up on spacevoyageV3 in spacebuild gamemode.. back screens, and console errors about variables 'w' and a couple of others returning nil values.
    i'll get a screenshot of the console spam later. any ideas?

  7. #7
    Wirererer greenarrow's Avatar
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    I just installed this along with the stargate dialer screen, and it's not working for me, put them in the right foloders, just like the readme said. hosted up on spacevoyageV3 in spacebuild gamemode.. back screens, and console errors about variables 'w' and a couple of others returning nil values.
    i'll get a screenshot of the console spam later. any ideas?[/b]
    Are you playing multiplayer or single player?
    -----------------------------------------------
    gmod addon reviews:
    http://gmodreviews.googlepages.com/

  8. #8
    andy1976uk
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    Great job, this is a very welcome addition to the SVN I've already made a few simple Spacebuild-related panels with it. Managed to get Textentry working, but not sure how List works (even after studying the Lua). Is there any documentation on that widget?

    I was also wondering about this usermessage thing; I sometimes exceed it's [255 character?] limit and was wondering if there's anything you can do to increase this or cram more data into it? Perhaps use comma- instead of tab-delimiting?

    Also, is it possible you could add duplicator support and allow a choice of screen models (for the Textscreen too)?

  9. #9
    That furred thing Black Phoenix's Avatar
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    andy: use few usermessages
    I'm a wire-crazy person with a tail.

    Take a daily journey into my brain

    D2K5

  10. #10
    Wire Noob DarthPJB's Avatar
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    Are you playing multiplayer or single player?[/b]
    Multiplayer
    here's the console spam:
    [code]

    autorun/client/lib-gui-panel-client.lua:134: attempt to perform arithmetic on field 'w' (a nil value)
    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    autorun/client/lib-gui-panel-client.lua:157: attempt to concatenate field 'errorMsg' (a nil value)
    loading panel file: Keyboard.txt
    autorun/client/lib-gui-panel-client.lua:134: attempt to perform arithmetic on field 'w' (a nil value)
    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    autorun/client/lib-gui-panel-client.lua:157: attempt to concatenate field 'errorMsg' (a nil value)
    loading panel file: Double Sliders.txt
    autorun/client/lib-gui-panel-client.lua:134: attempt to perform arithmetic on field 'w' (a nil value)
    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    autorun/client/lib-gui-panel-client.lua:157: attempt to concatenate field 'errorMsg' (a nil value)
    loading panel file: Demo Panel.txt
    autorun/client/lib-gui-panel-client.lua:134: attempt to perform arithmetic on field 'w' (a nil value)
    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    autorun/client/lib-gui-panel-client.lua:157: attempt to concatenate field 'errorMsg' (a nil value)
    loading panel file: Big Sliders.txt
    autorun/client/lib-gui-panel-client.lua:134: attempt to perform arithmetic on field 'w' (a nil value)
    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    autorun/client/lib-gui-panel-client.lua:157: attempt to concatenate field 'errorMsg' (a nil value)

    (this is when i tried teh gate dialer)

    autorun/client/lib-gui-panel-client.lua:111: attempt to index global 'guiP_schemeTable' (a nil value)
    entities/gmod_wire_gate_dialler/init.lua:42: attempt to call method 'PanelInit' (a nil value)
    entities/gmod_wire_gate_dialler/cl_init.lua:9: attempt to call method 'PanelInit' (a nil value)
    [code]

    i'm using the latest SVN of wires, so i've no idea whats wrong.
    screenshot:


    and finaly my addons folder, incase you spot something that's a known problem.

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