EGPv3 HUD drawing seems to be a lot slower in terms of update rate than what was shown in Adv HUD2's YouTube presentation (YouTube - Adv. HUD Indicator 2)
Your system has lots of pre-made components.
You know what I hate? Sentences with ridiculous and very purposefully implanted subliminal messages.
Chinoto: I just explained an idea that requires no parenting or bacon sensor.
MOOCOW Admin Mod Beta Tester
EGPv3 HUD drawing seems to be a lot slower in terms of update rate than what was shown in Adv HUD2's YouTube presentation (YouTube - Adv. HUD Indicator 2)
The speed shown there comes from my clientside rendering code, allowing me to do some updates much closer to your framerate than e2's HUD can.
That said, it (e2 hud) does have the convenience factor for e2 based contraption...
Advanced HUD Indicator Conway's Game of Life using LOTS of E2's
Adv. HUD 2 Code - 95% Everything HUD2
Not everyone uses E2 ^^
Really now?
The only contraption without an e2 these days are those which try to prove they don't need an e2 to accomplish something someone else did with an e2 >.<
Advanced HUD Indicator Conway's Game of Life using LOTS of E2's
Adv. HUD 2 Code - 95% Everything HUD2
Go finish it! EGP v3 isn't made for HUD drawing, I just made it able to do so because it was extremely easy (Only needed about 10 extra lines of code).
SVN Tutorial
My SVN:Get dropbox and get 250 MB extra space: DropboxCode:http://divranspack.googlecode.com/svn/trunk/%20divranspack/
You know what I hate? Sentences with ridiculous and very purposefully implanted subliminal messages.
Chinoto: I just explained an idea that requires no parenting or bacon sensor.
MOOCOW Admin Mod Beta Tester
again, maybe someone else would like to help you finish this?
having a dedicated Hud maker would be wonderful
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