Tiny update - Inputs are now dynamicly created at the SENT, working on synchronising the client and server tables...
-=Edit=-
Dangit! I hadn't noticed before, but there is NO 4d vector I/O on an E2 - thus, currently we cant have a nice single wire input for color with alpha, only regular color...
As a workaround, I'll add an optional 'alpha' input to all tags which affects ONLY the alpha channel, thus:
Code:
<text color=c#Color alpha=#Alpha>Some text</text>
Would provide 2 inputs on the SENT, one a vector3 input, and the other a normal input for alpha.
-=Edit 2=-
Bah, or 2d vector I/O! That makes vectors only really useful for regular colors and 3d positions... damnit!
-=Edit 3=-
I've been battling with datastreams for the past hour or so, with little progress - I'll take that as a sign of requiring sleep...
Sorry about the lack of screenshots, but this is stuff that doesn't really -have- a visual component, just backend lua stuff.
However, if I get chance tomorrow, I'll put a video up showing how the scripting works, real time :P
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