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Thread: Advanced HUD Tools

  1. #121
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Tools

    Quote Originally Posted by SatansSimon View Post
    Because AFAIK the "ugly" crosshair is also a custom texture of you, right?
    You'll have to be more specific! What HUD element? Because there is only -one- texture in the list, and its marked [beta], all the others are just line drawn by hand, so to speak :P

  2. #122
    Wire Sofaking SatansSimon's Avatar
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    Default Re: Advanced HUD Tools

    I don't exactly know which one it is but it's a big, white crosshair, you called it ugly a few posts before.

  3. #123
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Tools

    If its this: http://www.themoggie.co.uk/images/20...xtures_001.jpg then yes, that's a custom texture

  4. #124
    Wire Sofaking SatansSimon's Avatar
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    Default Re: Advanced HUD Tools

    Yes, that's it.

  5. #125
    Wirererer DataSchmuck's Avatar
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    Default Re: Advanced HUD Tools

    Something I hope is fixed:

    There was a character limit in the string functionality. If I have a string go over a certain amount of characters, it either gets cut off, or the display won't update.

  6. #126
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Tools

    Quote Originally Posted by DataSchmuck View Post
    Something I hope is fixed:

    There was a character limit in the string functionality. If I have a string go over a certain amount of characters, it either gets cut off, or the display won't update.
    Can you find out -exactly- how many chars that is? I dont think there should be a problem, but it'd be handy to know.

  7. #127
    Wire Noob exuvo's Avatar
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    Default Re: Advanced HUD Tools

    Could you add an Vector input to the adv hud controller? Would be really helpfull as it's a pain to wire x y z to 8 hud controllers and my E2 chip needs a million outputs..
    Awesome tool by the way!
    Last edited by exuvo; 05-23-2009 at 05:10 AM.

  8. #128
    Bug Buster TomyLobo's Avatar
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    Default Re: Advanced HUD Tools

    you could use wirelink and its XWL:setXYZ(V) function.
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

    Lífið læðist lúmskt áfram

  9. #129
    Wirererer Generic Default's Avatar
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    Default Re: Advanced HUD Tools

    I'm just wondering, will this ever be released into the official SVN?

  10. #130
    Wirererer Lancelot's Avatar
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    Default Re: Advanced HUD Tools

    A lot of things in the unofficial extras should be in the main SVN. Like the motor and servo. I doubt they will any time soon though. Would be nice though.

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