
Originally Posted by
Lancelot
If it is so tricky to disable the hud, would it not be easier to drop the alpha to zero? I wouldn't mind being able to define the RGB and Alpha values for the standard crosshairs and text-boxes.
It would come in handy especially for use with wire. For instance the RBG values could change depending on distance, or where on the players hud the target resides.
Also as I was saying about how if a target goes off hud the box can turn to an arrow. It would also be nice to be able to limit where a hud item can move. Trap it on the players hud, or limit it to a specific region.
Another handy feature, would be the ability to define multiple huds into a specific device. To save on clutter. Like a constant value chip, just pick the number you want and set the values.
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