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Thread: Wire - Field Generator(s)

  1. #91
    Wirererer woo482's Avatar
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    Default Re: Wire - Field Generator(s)

    how about a gas field ? the genorator has 1 more input than a normal one and that input is ignight that sets the field on fire untill the value goes to 0

  2. #92
    Wire Noob shadowedge's Avatar
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    Default Re: Wire - Field Generator(s)

    Hmm i can't get the vortex to work..... it makes then spin but it wont keep them in the air.

    Also the electromagnetic field always instakills people in vehicles because of the kill command in the pod controller. Any way to fix that?
    Last edited by shadowedge; 10-26-2008 at 08:50 AM.

  3. #93
    Wire Amateur AlgorithmX2's Avatar
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    Default Re: Wire - Field Generator(s)

    The vortex field by it self only moving things around in a circular motion, you need to mix it with attraction or wind to get additional effects, like if you want a tornado or such.

    Hmm Gas Field, its pretty much just a flame field really, the only difference I see is that field itself would be on fire rather then only objects inside of it, and that would just cause the game to run really bad if ya used a larger field.

  4. #94
    Wirererer woo482's Avatar
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    Default Re: Wire - Field Generator(s)

    ok then

  5. #95
    Wire Noob nonstop's Avatar
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    Default Re: Wire - Field Generator(s)

    What about a black hole?
    sucks everything inn, and they just dissapear.

  6. #96
    Have plane will travel Anticept's Avatar
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    Default Re: Wire - Field Generator(s)

    Quote Originally Posted by nonstop View Post
    What about a black hole?
    sucks everything inn, and they just dissapear.
    Singularity Field Generator? :3
    "You can only tie the record for flying low."

  7. #97
    Wire Noob kaze4159's Avatar
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    Default Re: Wire - Field Generator(s)

    this would really be useful for fort builders

    just put a static feild in an entrance to isolate players, then a flame feild to terminate intruders

  8. #98
    Wire Noob BLacKcHeeTaH's Avatar
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    Default Re: Wire - Field Generator(s)

    A Scrambler against the target finder would be incredibly useful. Singularity Field generator is also just silly and abusive. The kill command on the pod controller is an issue definitely.

    Loving the mod a lot

  9. #99
    Wire Amateur AlgorithmX2's Avatar
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    Default Re: Wire - Field Generator(s)

    Quick update, V3 is out,

    I added the Recovery Field, ( heals stuff )
    I fixed the issues with the Pod Controllers.
    and I renamed the Static Field to Stasis Field, seems a more fitting name, shouldn't cause any issues either

    Let me know if you run into any issues with the new version.

    Update your UWSVN or snag it from the link on first post!

    Enjoy!

  10. #100
    Wire Noob weaselboy246's Avatar
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    Default Re: Wire - Field Generator(s)

    Could it be possible to get this in a box like configuration? like enter in 8 XYZ coords, or length/width/depth? I know that sounds like alot to wire. Figure it would be better for enclosed spaces or making a long line of a field, like wind.
    Last edited by weaselboy246; 11-18-2008 at 11:35 AM.

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