As long as it's up to date... it shouldn't matter too much. But you should always use SVN, it's safer and guaranteed to be up-to-date!
This has been added to GLua.net :<
As long as it's up to date... it shouldn't matter too much. But you should always use SVN, it's safer and guaranteed to be up-to-date!
http://tiny.cc/OMFGWTFBBQ
Best People On Wiremod!
Black Phoenix, Azrael, Jat Goodwin, Magos Mechanicus, ITSBTH, Fizyk, g33v3s,tuusita, InfectiousFight, ief015
Pointless things that are pointless, are pointlessly pointless, therefore pointlessness is pointless.
So pointlessly pointing out the pointlessness of this pointless signature is utterly pointless.
My IQ is 123
GMP: As a recommendation for your serverside bandwidth, you might want to figure out a way to use a "changed files" system (packs the changed files up to 5 versions to the latest). Not sure how you would inform the downloaders (maybe generate and pack a Version.txt file containing the revision to each zip?). Also, have your page display the current SVN version, and the date and time it was last updated.
Also, fox, I just noticed I never gave you UWSVN commit. If you want it, PM me with a username and password combination (alphanumeric, 6 chars min)
Last edited by Anticept; 10-15-2008 at 02:47 AM.
"You can only tie the record for flying low."
like some sort of versioning system? :<
I thought about it, but how would you handle deletes, etc?
The page already displays the current SVN Revision.
Add a cleanup.bat file? :P
It is complicated indeed :<.
"You can only tie the record for flying low."
When I have this addon installed, four "empty" entities appear on the entities tab. Three are at the top, not in any category. One of them is in the "Others" category.
To make sure they were coming from wire-extras, I cleaned out garrysmod, and had only the wire addon installed, nothing unusual in entities. Then I added wire-extras, they re-appeared.
Mouse hovering over them reveals nothing useful for searching for the offending file, so I'm not sure which tool is causing this.
Since one of them is in the the "Others" category; if I knew what the code looked like, that assigns an entity to that category, I could search for that. Though I wasn't able to identify that looking at code from entities I knew that showed up there.
Thank you.
Where they end up is if I'm not mistaken dependant on entity base and entity category ('ENT.Base = ""' and 'ENT.Category = ""' in shared.lua)
look for entities that have "ENT.AdminSpawnable" or "ENT.Spawnable" set to true, make sure both are false since most entities in the UWSVN aren't designed to be spawned outside of their tools environment anyway.
well, you are right, shadowkeeper, it's all about the
Lines in the shared.luaCode:ENT.Spawnable = false ENT.AdminSpawnable = false
So, I just went over all shared.lua's of the entities in the UWSVN, added those lines if missing, and corrected a few that hadinstead of justCode:"false"After I reloaded the map, those "mysterious" entities disappeared. Changes were commited into the UWSVN. Just update, and you are fine.Code:false
Needz moar Lua
Verified, they are gone now. Thanks! That helped me fix another mod with the same issue.
Just a question...
Would it be so hard if we could get some documentation on the Extras!?!? I'm running into this stuff and I look it up and, its like it doesn't exist...
So can people start running documentation on the stuff they make for the Extras SVN? Perhaps a thread started where we can plug-in information about that stuff...
It's just driving me nuts. :lol:
(like Dynamic Memory, it can be freaking huge... how do you use it? What's the persistent option?)
http://tiny.cc/OMFGWTFBBQ
Best People On Wiremod!
Black Phoenix, Azrael, Jat Goodwin, Magos Mechanicus, ITSBTH, Fizyk, g33v3s,tuusita, InfectiousFight, ief015
Pointless things that are pointless, are pointlessly pointless, therefore pointlessness is pointless.
So pointlessly pointing out the pointlessness of this pointless signature is utterly pointless.
My IQ is 123
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