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Thread: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

  1. #71
    Wirererer Jeremydeath's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    Have you tried:
    Code:
    if(duped()){
    reset()
    }
    ?
    Jeremydeath's Wire Addons - Try Them... NOW!

  2. #72
    Wire Sofaking BlackholeWM's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    No, I will try that. But if it does not execute, how can that work?

  3. #73
    Wire Sofaking BlackholeWM's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    Now I seem to have got the E2 working, but everything un-wires itself! I am using gates for this. Shame.

  4. #74
    Wire Sofaking BlackholeWM's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    Now, when I am using gates, it simply refuses to dupe the constrained props! Arrrgh!

  5. #75
    Wirererer adadr's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    so...what i want to see done with this is...BOOM. Cross server Stargate wars! it could be done with this except you would have to transfer to the server seperate from the ship. please tell me this can be done that would be the COOLEST!

  6. #76
    Wirererer Free Fall's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    @ BlackholeWM

    About the Dupe bug; the ADT uses exactly the same mechanisms as the normal adv. dupe. does. So I doubt I can do too much about it.

    @ adadr

    I guess it could somehow, with a lot of tricks, be done. You would have to delay ship respawn until player reconnected successfully to server, or something like that, but it should be possible.

    Now you could go ask somebody to do it ^_^

    PS: Not me, though

  7. #77
    Wire Noob nerdy2009kid's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    -snip-
    Last edited by nerdy2009kid; 12-17-2009 at 01:21 PM.

  8. #78
    Bug Buster TomyLobo's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    it probably broke with garry's update.
    easy to fix though:
    look out for :GetTable() in a Make function and remove it
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

    Lífið læðist lúmskt áfram

  9. #79
    http://somone77.net somone77's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    Is it just my ISP getting mad at me or is the DLL download link on facepunch dead.


    No matter how many Z's you put after Plz, you still spell as well as a piece of cheese.

    http://somone77.net

  10. #80
    Wirererer Free Fall's Avatar
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    Default Re: The Free Fall Extension (Wire Socket Radio and other Stuff i made)

    Quote Originally Posted by nerdy2009kid View Post
    I can't get the wsr to work please help! I downloaded the Lua socket and wsr i used the svn, and put in in addons. I put the lua socket in garrysmod/garrysmod/lua/includes/modules. When i go to the wire tab and click on it it just has a gray area for options and doesn't come up with a ghost. I can't spawn i or do really anything except select the tool. What did i do wrong?
    When you talk about the SVN, I suppose you speak about http://subversion.assembla.com/svn/FreeFallProjects/Wire Socket Radio SingleDir, right? if not, try again with this.
    Then, the fact that the stool menu for the WSR is empty usually indicates that something is missing. I guess I cannot do much about that without more information. What I would need would be a condump.
    If you could fetch one it should be possible to help you.

    PS: The main thread for the current WSR is Wire Socket Radio Returns (Re.V. 3)

    EDIT: nerdy2009kid's problem was again solved by copying the dll over from the svn addon dir into the main gmod lua dir.

    Quote Originally Posted by TomyLobo View Post
    it probably broke with garry's update.
    easy to fix though:
    look out for :GetTable() in a Make function and remove it
    The lack of the STool menu indicates something else missing, the GetTable() problem would give an error during spawning. Though, I noticed I actually used that command in my code. I will go and remove that right now.

    Quote Originally Posted by somone77 View Post
    Is it just my ISP getting mad at me or is the DLL download link on facepunch dead.
    It might be, it had been a little wacky sometimes. But the luasocket dll (I think the latest version) is included in the SVN for the WSR.
    Last edited by Free Fall; 12-17-2009 at 02:53 PM.
    Needz moar Lua

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