Closed Thread
Page 6 of 7 FirstFirst ... 4567 LastLast
Results 51 to 60 of 64

Thread: Addons for Wire Mod, mods for Wire Addon

  1. #51
    Wirererer Nexus's Avatar
    Join Date
    May 2008
    Posts
    130

    Default Re: Addons for Wire Mod, mods for Wire Addon

    I knew joining these forums was a wise idea. And I was right when people are uploading awesome new additions like this!

    I will play with them now.

  2. #52
    Wire Amateur Narc's Avatar
    Join Date
    Sep 2007
    Posts
    49

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Hm, is the wire motor based on that old proof of concept code I worked up some months ago? If so, I'm glad it was useful to somebody

  3. #53
    Wire Noob gemmeg1's Avatar
    Join Date
    Apr 2008
    Posts
    6

    Default Re: Addons for Wire Mod, mods for Wire Addon

    hey i dont know if someone has done this yet but is there any chance of making a wire no collide addon?

  4. #54
    Have plane will travel Anticept's Avatar
    Join Date
    Feb 2008
    Location
    Ohio, USA
    Posts
    1,503

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Killburn, may I request permission to upload these into a wire extras SVN that I am working on?

    EDIT: Got permission
    Last edited by Anticept; 06-04-2008 at 12:16 AM.

  5. #55
    andy1976uk
    Guest andy1976uk's Avatar

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Is the mic still being worked on? I can envision this being pretty useful for a number of things. Was hoping to put them on a submarine I'm planning on building. Anyway, I just tested it for the first time in a few months and noticed a few things. It's got "detect combat" as one of the inputs, what's this, just hearing gunshots or something? If so, it's not working.

    Also, it'd be pretty useful if it could be made to hear props, either colliding with each other or with the world.

    Maybe you could add a feature that detects the direction a sound is coming from?

    Edit: That request wasn't aimed at killlburn BTW, that was for any other interested Lua coders
    Last edited by andy1976uk; 07-08-2008 at 09:07 AM. Reason: killlburn; good addons, bad attitude.

  6. #56
    Wirererer _Kilburn's Avatar
    Join Date
    Jul 2007
    Location
    France
    Posts
    277

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Quote Originally Posted by andy1976uk View Post
    Edit: That request wasn't aimed at killlburn BTW, that was for any other interested Lua coders
    Please do, anyway I have other non-Wire-related projects. Actually, feel free to take my source code and modify it as much as you want, just give some credit. Also, long time no see, Andy, thanks for reminding me to come back here from time to time!


  7. #57
    andy1976uk
    Guest andy1976uk's Avatar

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Quote Originally Posted by _Kilburn View Post
    Please do, anyway I have other non-Wire-related projects. Actually, feel free to take my source code and modify it as much as you want, just give some credit. Also, long time no see, Andy, thanks for reminding me to come back here from time to time!
    Why would you want to come here when there are so many of my "stupid and pointless" (killllburn, 2008) ideas getting in your face?

  8. #58
    Wirererer _Kilburn's Avatar
    Join Date
    Jul 2007
    Location
    France
    Posts
    277

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Actually, you got a little better. Just change the attitude as I told you in our previous discussion, and it will be okay. Anyway, as I've just said, I'm not really scripting any Wiremod addons anymore, I'm more into SWEPs and gamemodes, so I'm here mostly for the Wiremod news and contraptions.


  9. #59
    andy1976uk
    Guest andy1976uk's Avatar

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Any chance of some documentation for the string stuff?

    Edit: It's ok, I'll try something myself.
    Last edited by andy1976uk; 07-10-2008 at 07:59 AM.

  10. #60
    andy1976uk
    Guest andy1976uk's Avatar

    Default Re: Addons for Wire Mod, mods for Wire Addon

    Hey Kill, I'am getting this when duping the constant string chip-

    "includes/modules/duplicator.lua:328: attempt to call field 'Func' (a nil value)"

Closed Thread
Page 6 of 7 FirstFirst ... 4567 LastLast

LinkBacks (?)

  1. 02-11-2010, 12:53 AM
  2. 01-27-2010, 09:12 AM

Similar Threads

  1. WireMod Mods/Addons
    By high6 in forum Wiremod Addons & Coding
    Replies: 50
    Last Post: 01-17-2008, 07:14 PM
  2. Replies: 3
    Last Post: 07-16-2007, 02:59 AM
  3. WireMod Mods/Addons
    By in forum Wiremod General Chat
    Replies: 0
    Last Post: 12-31-1969, 05:00 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots