There are no bugs using pose and sequences together.
And you also could just use my extension which works with holos and entities.
im actually trying to work out a bug atm regarding using both anims and pose params, but if it works smoothly on prop_physic's then I might add ent support...
There are no bugs using pose and sequences together.
And you also could just use my extension which works with holos and entities.
seriously getting serious
Ass try running the fire anim on a sentry lvl 3 and set the pose aim_yaw, doesnt work.
time to a npc from ragdoll1
lol solece goes lets make a if based admin chatbot
My uninportant titles:Originally Posted by Drunkie
Wire Amature[X],Wirererer[X],Wire Supporter(soon<3)[O]Sofa King[O]
Could someone plezz tell me how to enable using real models as a holo such as "models/props_c17/canister_propane01a.mdl"
because all i see when i spawn my e2 is a holo cube witch it the default model
i did the 2 codes it told me to do but that dident enable the models could someone tell me how
This is holomodelany.
In console (assuming you're server owner/in single player) type "wire_holograms_modelany 1"
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