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Thread: Wire Keycards

  1. #111
    Wirererer seth1010's Avatar
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    Default Re: Wire Keycards

    Quote Originally Posted by Deathsgrip View Post
    Great addition I am currently trying to make an atm machine.
    LOL

    A.T.M. Machine

    Automatic Teller Machine Machine

    Will you use your P.I.N. Number for that?

    Your Personal Identification Number Number.

  2. #112
    Wirererer drpepper's Avatar
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    Default Re: Wire Keycards

    Atm machine sounds fun... think I will whip one up.

  3. #113
    Wirererer Venompapa's Avatar
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    Default Re: Wire Keycards

    Hi. Somebody can tell me why drop the fps when i use reader with beam? I spawn one reader and fps drop horrible if i watching on the reader x_X i dont understand why. I spawn tons ranger and this dont drop the fps.

  4. #114
    cpf
    cpf is offline
    Wire Sofaking cpf's Avatar
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    Default Re: Wire Keycards

    Yes, it's like the adv dupe spawner how much it drops the FPS...

  5. #115
    Wirererer Venompapa's Avatar
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    Default Re: Wire Keycards

    The adv dupe spawner dont drop my FPS

    Code:
    render.SetMaterial(Material("tripmine_laser"))
    render.DrawBeam(vStart, endpos, 6, 0, 10, Color(self.Entity:GetColor()))
    Hmm i found this in the cl_init.lua

    The wired transferrer use this too. And some downloaded stuff too use this x_X
    But why cant this stuff use the ranger or any other not FPS dropper effect??

    And can i do something if i dont wanna get FPS drop from this?

    (sorry if my english is bad. Im Hungarian)
    Last edited by Venompapa; 03-22-2008 at 01:39 PM.

  6. #116
    Wirererer seth1010's Avatar
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    Default Re: Wire Keycards

    found the key card spawner, but where is the reader located?

  7. #117
    Wirererer GreyMario's Avatar
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    Default Re: Wire Keycards

    Quote Originally Posted by seth1010 View Post
    found the key card spawner, but where is the reader located?
    They're all one in the same.
    Fatal_Exception: "Have patch and parrot, will sail."

  8. #118
    Wirererer seth1010's Avatar
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    Default Re: Wire Keycards

    Quote Originally Posted by GreyMario View Post
    They're all one in the same.
    then there is no output for the spawner/reader
    Last edited by seth1010; 03-26-2008 at 09:41 PM.

  9. #119
    Wire Noob INGY's Avatar
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    Default Re: Wire Keycards

    Any update on the wallet it just because there has been no update from you for nearly a month. Really like the idea of this card system. Just don't see it been practical with out the wallet hope you got all your work done n the wallet is nearly done .

  10. #120
    Wire Noob jamescorbett's Avatar
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    Default Re: Wire Keycards

    Once the wallet is done, I would like to see it in the SVN.
    JC

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