View Poll Results: Do you use EGP?

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  • EGP is my cookiejar!

    47 29.56%
  • I use it a lot.

    32 20.13%
  • Sometimes.

    42 26.42%
  • Nope.

    26 16.35%
  • Err, what? / Dislike EGP

    12 7.55%
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Thread: [NEW] EGP Thread

  1. #181
    goluch
    Guest goluch's Avatar

    Default Re: [NEW] EGP Thread

    Ok i tried doing this with EGP1 ageeeees ago and its a negative not possible. Gtab uses renderworld EGP uses render target.

  2. #182
    Lifetime Supporter dracotonisamond's Avatar
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    Default Re: [NEW] EGP Thread

    boooooo. ok then. ill just use hud draw.

    Quote Originally Posted by JatGoodwin in wiremod IRC
    <JatGoodwin> ITSBTH, the point of rainmeter is to impress the lamers with your leet computer
    <JatGoodwin> software equivalent of putting lights in your computer

  3. #183
    Wire Amateur killman's Avatar
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    Default Re: [NEW] EGP Thread

    EGP:setColor does not seem to trigger a redraw of the element. This was using my holo Chess code, which worked before thsi most recent update in EGP2 from the EGP2 svn.
    It does work for actually setting the color of an element thats rendering has already been triggered by Egp:egpBox.
    Last edited by killman; 03-17-2010 at 07:25 PM.

  4. #184
    No u Divran's Avatar
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    Default Re: [NEW] EGP Thread

    I noticed my screen "tears". The E2 I used was made with EGP v1, and I tried this with the latest Wire Extras version.
    Attached Thumbnails Attached Thumbnails [NEW] EGP Thread-.jpg  
    Last edited by Divran; 03-19-2010 at 12:39 PM.
    SVN Tutorial
    My SVN:
    Code:
    http://divranspack.googlecode.com/svn/trunk/%20divranspack/
    Get dropbox and get 250 MB extra space: Dropbox

  5. #185
    Lifetime Supporter dracotonisamond's Avatar
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    Default Re: [NEW] EGP Thread

    haha. i just found a really neat glitch, or what ever you want to call it. but it produced my new desktop background.

    heres a picture of the whole thing:


    and here it is up close:


    thats my steam overlay O.o i think the screen had bad nacho's.
    this happend on gm_spacewar_v2-6 with this code.
    Code:
    @name Project Delphi Ship Status
    @inputs EGP:wirelink [MissileRight MissileLeft]:array E:entity
    @persist 
    interval(250)
     
    EGP:egpBox(1,vec2(0,0),vec2(512,512))
    EGP:egpMaterial(1,"models/props_lab/door_klab01")
    EGP:egpColor(1,vec(50,50,255),255)
    EGP:egpDraw()
    it happend with another mat aswell. not just the door texture.
    really weird thing is. thats some of the chat i had... last night... i didnt know steam kept a visual chatlog... i have no idea, but it produced a cool looking matrix'y looking corruption that makes for awesome backgrounds.

    EDIT: its happening with all materials. no errors in either server or client consoles.
    Last edited by dracotonisamond; 03-19-2010 at 01:19 PM.

    Quote Originally Posted by JatGoodwin in wiremod IRC
    <JatGoodwin> ITSBTH, the point of rainmeter is to impress the lamers with your leet computer
    <JatGoodwin> software equivalent of putting lights in your computer

  6. #186
    has a custom title mattwd0526's Avatar
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    Default Re: [NEW] EGP Thread

    I see "His friends annoy me" in there

  7. #187
    Wire Sofaking Wizard of Ass's Avatar
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    Default Re: [NEW] EGP Thread

    Quote Originally Posted by dracotonisamond View Post
    haha. i just found a really neat glitch, or what ever you want to call it. but it produced my new desktop background.

    heres a picture of the whole thing:


    and here it is up close:


    thats my steam overlay O.o i think the screen had bad nacho's.
    this happend on gm_spacewar_v2-6 with this code.
    Code:
    @name Project Delphi Ship Status
    @inputs EGP:wirelink [MissileRight MissileLeft]:array E:entity
    @persist 
    interval(250)
     
    EGP:egpBox(1,vec2(0,0),vec2(512,512))
    EGP:egpMaterial(1,"models/props_lab/door_klab01")
    EGP:egpColor(1,vec(50,50,255),255)
    EGP:egpDraw()
    it happend with another mat aswell. not just the door texture.
    really weird thing is. thats some of the chat i had... last night... i didnt know steam kept a visual chatlog... i have no idea, but it produced a cool looking matrix'y looking corruption that makes for awesome backgrounds.

    EDIT: its happening with all materials. no errors in either server or client consoles.
    Reminds me of Z̴̟̬̘̮̬̖̟̞̹̮̱͍͍̔ͥ̈͒͌̃́̈́ͭͫ?̴̘̭͍͇͕̤̮̬͈ͣ̃ͫ̅̏̇ͪͧͦ̀̀̀̚ ͡͝L̇̉̈͑ͣ̒ͨ̏͒ͫͭ̀͒͏̵̷̰̻̲̙͔̝̭̘͎̩͝G͓͖͈̩̠̗͇̱͉͓͙͇̹̞͙̅͛̔̄ ͣ̂̒͆͂̾̈̋͛ͭͪ̊̀ͅͅO̷̢͕̱̰̺̻̭̞͎̪̻̻̩̞͙̊͗͆̉́̾̂̀ͨ̈́ͨ̏̽ͧ̊ͪ́ ͅ
    seriously getting serious

  8. #188
    Wire Sofaking N00bDud3's Avatar
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    Default Re: [NEW] EGP Thread

    Makes me think of an old dial-up connection trying to download a txt file and losing the carrier signal

    This is a test download. If you can read this document, the downloa;sddfjasdfioadifjkjikjsdddddddddddddddddd;f kajsopiudf 0000.3/2//////.............................aows'dfj NO CARRIER



  9. #189
    goluch
    Guest goluch's Avatar

    Default Re: [NEW] EGP Thread

    Yh textures do have probelms for some reason EGP2s texture coe (the same texturecode EGP1 used) is messing up. Try using only unitgeneric textures.

  10. #190
    Lifetime Supporter dracotonisamond's Avatar
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    Default Re: [NEW] EGP Thread

    Quote Originally Posted by goluch View Post
    Yh textures do have probelms for some reason EGP2s texture coe (the same texturecode EGP1 used) is messing up. Try using only unitgeneric textures.
    Party hard? or just tired.

    anyways, yeah. it would seem you cant use textures with fancy effects.
    oh and is it a known bug that you cant set the color of a texture? i use egpMaterial and egpColor and the color doesnt get modified.

    Quote Originally Posted by JatGoodwin in wiremod IRC
    <JatGoodwin> ITSBTH, the point of rainmeter is to impress the lamers with your leet computer
    <JatGoodwin> software equivalent of putting lights in your computer

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