boooooo. ok then. ill just use hud draw.
EGP is my cookiejar!
I use it a lot.
Sometimes.
Nope.
Err, what? / Dislike EGP
Ok i tried doing this with EGP1 ageeeees ago and its a negative not possible. Gtab uses renderworld EGP uses render target.
EGP:setColor does not seem to trigger a redraw of the element. This was using my holo Chess code, which worked before thsi most recent update in EGP2 from the EGP2 svn.
It does work for actually setting the color of an element thats rendering has already been triggered by Egp:egpBox.
Last edited by killman; 03-17-2010 at 07:25 PM.
I noticed my screen "tears". The E2 I used was made with EGP v1, and I tried this with the latest Wire Extras version.
Last edited by Divran; 03-19-2010 at 12:39 PM.
SVN Tutorial
My SVN:Get dropbox and get 250 MB extra space: DropboxCode:http://divranspack.googlecode.com/svn/trunk/%20divranspack/
haha. i just found a really neat glitch, or what ever you want to call it. but it produced my new desktop background.
heres a picture of the whole thing:
and here it is up close:
thats my steam overlay O.o i think the screen had bad nacho's.
this happend on gm_spacewar_v2-6 with this code.
it happend with another mat aswell. not just the door texture.Code:@name Project Delphi Ship Status @inputs EGP:wirelink [MissileRight MissileLeft]:array E:entity @persist interval(250) EGP:egpBox(1,vec2(0,0),vec2(512,512)) EGP:egpMaterial(1,"models/props_lab/door_klab01") EGP:egpColor(1,vec(50,50,255),255) EGP:egpDraw()
really weird thing is. thats some of the chat i had... last night... i didnt know steam kept a visual chatlog... i have no idea, but it produced a cool looking matrix'y looking corruption that makes for awesome backgrounds.
EDIT: its happening with all materials. no errors in either server or client consoles.
I see "His friends annoy me" in there
Makes me think of an old dial-up connection trying to download a txt file and losing the carrier signal
This is a test download. If you can read this document, the downloa;sddfjasdfioadifjkjikjsdddddddddddddddddd;f kajsopiudf 0000.3/2//////.............................aows'dfj NO CARRIER
Yh textures do have probelms for some reason EGP2s texture coe (the same texturecode EGP1 used) is messing up. Try using only unitgeneric textures.
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