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Thread: E2 Keyboard

  1. #31
    Wire Sofaking Unsmart's Avatar
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    Default Re: E2 Keyboard

    also,my main problem was that I just copy pasted stuff to stick it together, without any knowledge of Lua at all, but I know it works, as Lua syntax is much like the Visual Basic syntax, exept for the args getting.

    The base for keyW came from keyUse, but I changed the key values. then I did the getKey(n) for that. also, i neverr seen your code before, when i looked at it, it looked like a keypad remake to me, so i just skipped the thread lol.

    Mind if i add this to my server?
    New server IP: 89.238.160.17:27018
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  2. #32
    Wirererer Snuffy's Avatar
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    Default Re: E2 Keyboard

    Quote Originally Posted by Unsmart View Post

    Mind if i add this to my server?
    i dont cair
    Mind rape...Don't do it!

    ---------------Animated Dragon Servers----------------
    please come to my friends servers they are at
    AD#1 = 69.243.56.72:27016
    AD#2 = 76.122.25.25:27016

    its mostly furrys so if u are one then come down, but if u arent then please come too, it sucks being the only non furry in a almost completely furry server.

  3. #33
    Wire Sofaking Wizard of Ass's Avatar
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    Default Re: E2 Keyboard

    ok bumb.

    I had an idea.

    Its like A=getKeys() the point of it is that it returns all keys that are pressed at the moment the array gets created sorted by alphabet.
    The other one just was a runOnKey(*) to let the e2 run on every press of a button and runOnKey(S,S,S,S) to add multiple runOnKey options.

  4. #34
    Bug Buster TomyLobo's Avatar
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    Default Re: E2 Keyboard

    Moved to Wiremod Addons
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

    Lífið læðist lúmskt áfram

  5. #35
    Wire Sofaking Unsmart's Avatar
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    Default Re: E2 Keyboard

    BUMP, now that TomyLobo seen this, would it not be good for committing? At least for UWSVN, it way better than my extension for keyWASD().

    Im sure people would use this, as you just need the ent marker for ent:driver() to get person in the chair, or adv. pod controller for the ent.
    New server IP: 89.238.160.17:27018
    Hologram contraptions 1 Holo contraptions 2 EGP stuff Holo minigun Holo javelin rocket launcher
    Unsmart: I doubt the intelligence of some people.
    Drunkie: Nobody could have said that any better than Unsmart.

    Unsmart: Solece, I totally did your mom yesterday
    Solece: Who hasnt

    Divran: there are more retarded people than there are clever people in this world

  6. #36
    Bug Buster TomyLobo's Avatar
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    Default Re: E2 Keyboard

    I moved it because it's NOT going to be committed.
    wiresvn e2 has as many keys as it needs. We won't even add the remaining server-side-queryable keys so we surely won't add all keys.
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

    Lífið læðist lúmskt áfram

  7. #37
    Wire Noob Acid_Trees's Avatar
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    Default Re: E2 Keyboard

    Wait, hang on, I thought the reason that server-side keys weren't being implemented was BECAUSE the plan was to add the full keyboard?
    Quote Originally Posted by Syranide View Post
    The idea is to add a proper extension for keyboard inputs, like the one ZeikJT started some time ago but never finished. It is not sustainable to add functions for every possible key.
    http://www.wiremod.com/forum/wiremod...functions.html

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