This is becose of the new gmod update.
Its upto who ewer made thoes mods to fix them!
Edit: Oh and im going to cry like a baby if Shanjaq wont fix life support!
Hey, this isn't strictly wire related but i thought if someone knew the answer they'd be looking through these forums anyway.
I have a couple of addons installed but they don't seem to be working correctly, i judged this by comparing the amount in the addon folder for each of these and then what i get on my tools list. The ones i suspect don't work correctly are circled in red below
[attachment=928:untitled.JPG]
I don't know anything about LUA coding, or how any of this works, so i copied the entire console readout from me loading flatgrass in singleplayer, this also includes me spawning a storage device from life support.
<div class=\'codetop\'>CODE</div><div class=\'codemain\' style=\'height:200px;white-spacere;overflow:auto\'>Parent cvar in server.dll not allowed
(sk_apc_missile_damage)
Garry's Mod client.dll Build #0031 [Aug 2 2007
13:47:38]
maxplayers set to 1
Heap: 256.00 Mb
Parsed 23 text messages
Render Targets.. Done!
Couldn't find custom font file 'resource/HL2EP2.ttf'
Couldn't find custom font file
'materials/vgui/fonts/buttons_32.vbf'
Garry's Mod server.dll Build #0031 [Aug 2 2007
13:45:05]
execing config.cfg
Can't use cheat cvar dsp_dist_max in multiplayer,
unless the server has sv_cheats set to 1.
Can't use cheat cvar dsp_dist_min in multiplayer,
unless the server has sv_cheats set to 1.
Can't use cheat cvar r_ambientfraction in multiplayer,
unless the server has sv_cheats set to 1.
1 CPU, Frequency: 2.4 Ghz, Features: AuthenticAMD SSE
SSE2 MMX 3DNow RDTSC CMOV FCMOV
GetAllManifestFiles: Unable to load maplist.txt
execing valve.rc
execing autoexec.cfg
Starting Level gm_flatgrass (Gamemode Override ''
maxplayers set to 1
execing game.cfg
Spawn Server gm_flatgrass
Begin loading faces (loads materials)
End loading faces (loads materials)
Lua initialized (Lua 5.1)
======== RD BeamLib v0.5 Installed ========
======== Installing Table (De)Serialiser Module | ver:
1.3 ========
======== Beam NetVars Lib v0.71 Installed ========
Added materials\models\drew\submass.vtf to resource!
Added materials\models\drew\submass.vmt to resource!
Added materials\models\drew\submass_normal.vtf to
resource!
Added sound\geiger.wav to resource!
Added materials\jaanus\nukecase.vtf to resource!
Added materials\jaanus\nukecase.vmt to resource!
Added materials\jaanus\nukemisc.vtf to resource!
Added materials\jaanus\nukemisc_mask.vtf to resource!
Added materials\jaanus\w_c4.vtf to resource!
Added materials\jaanus\w_c4.vmt to resource!
Added models\jaanus\nuke.dx80.vtx to resource!
[resource.AddFile] File models\jaanus\nuke.dx90.vtxx
didn't exist!
Added models\jaanus\nuke.sw.vtx to resource!
Added models\jaanus\nuke.phy to resource!
Added models\jaanus\nuke.vvd to resource!
Added models\jaanus\nuke.xbox.vtx to resource!
==== Advanced Duplicator v.1.72 shared module
installed! ====
==== Advanced Duplicator v.1.836 server module
installed! ====
Added models\props_gammarays\cargo_containegdi.dx80.vtx
to resource!
Added models\props_gammarays\cargo_containegdi.dx90.vtx
to resource!
Added models\props_gammarays\cargo_containegdi.vvd to
resource!
[resource.AddFile] File
models\props_gammarays\cargo_containegdi.ani didn't
exist!
Added models\props_gammarays\cargo_containegdi.sw.vtx
to resource!
Added models\props_gammarays\cargo_containegdi.phy to
resource!
[resource.AddFile] File
models\props_gammarays\cargo_containegdi.jpg didn't
exist!
Added models\props_gammarays\cargo_containegdi.mdl to
resource!
Added
models\props_gammarays\cargo_containegdib.dx80.vtx to
resource!
Added
models\props_gammarays\cargo_containegdib.dx90.vtx to
resource!
Added models\props_gammarays\cargo_containegdib.vvd to
resource!
[resource.AddFile] File
models\props_gammarays\cargo_containegdib.ani didn't
exist!
Added models\props_gammarays\cargo_containegdib.sw.vtx
to resource!
Added models\props_gammarays\cargo_containegdib.phy to
resource!
[resource.AddFile] File
models\props_gammarays\cargo_containegdib.jpg didn't
exist!
Added models\props_gammarays\cargo_containegdib.mdl to
resource!
Added models\props_gammarays\tiberium.dx80.vtx to
resource!
Added models\props_gammarays\tiberium.dx90.vtx to
resource!
Added models\props_gammarays\tiberium.vvd to resource!
[resource.AddFile] File
models\props_gammarays\tiberium.ani didn't exist!
Added models\props_gammarays\tiberium.sw.vtx to
resource!
Added models\props_gammarays\tiberium.phy to resource!
[resource.AddFile] File
models\props_gammarays\tiberium.jpg didn't exist!
Added models\props_gammarays\tiberium.mdl to resource!
Added models\props_gammarays\tiberium.xbox.vtx to
resource!
Added models\props_gammarays\tiberium01.dx80.vtx to
resource!
Added models\props_gammarays\tiberium01.dx90.vtx to
resource!
Added models\props_gammarays\tiberium01.vvd to
resource!
[resource.AddFile] File
models\props_gammarays\tiberium01.ani didn't exist!
Added models\props_gammarays\tiberium01.sw.vtx to
resource!
Added models\props_gammarays\tiberium01.phy to
resource!
[resource.AddFile] File
models\props_gammarays\tiberium01.jpg didn't exist!
Added models\props_gammarays\tiberium01.mdl to
resource!
Added models\props_gammarays\tiberium01.xbox.vtx to
resource!
Added models\props_gammarays\tiberium05.dx80.vtx to
resource!
Added models\props_gammarays\tiberium05.dx90.vtx to
resource!
Added models\props_gammarays\tiberium05.vvd to
resource!
[resource.AddFile] File
models\props_gammarays\tiberium05.ani didn't exist!
Added models\props_gammarays\tiberium05.sw.vtx to
resource!
Added models\props_gammarays\tiberium05.phy to
resource!
[resource.AddFile] File
models\props_gammarays\tiberium05.jpg didn't exist!
Added models\props_gammarays\tiberium05.mdl to
resource!
Added models\props_gammarays\tiberium05.xbox.vtx to
resource!
Added models\props_gammarays\tiberiumtower5.dx80.vtx to
resource!
Added models\props_gammarays\tiberiumtower5.dx90.vtx to
resource!
Added models\props_gammarays\tiberiumtower5.vvd to
resource!
[resource.AddFile] File
models\props_gammarays\tiberiumtower5.ani didn't exist!
Added models\props_gammarays\tiberiumtower5.sw.vtx to
resource!
Added models\props_gammarays\tiberiumtower5.phy to
resource!
[resource.AddFile] File
models\props_gammarays\tiberiumtower5.jpg didn't exist!
Added models\props_gammarays\tiberiumtower5.mdl to
resource!
Added models\props_gammarays\tiberiumtower5.xbox.vtx to
resource!
Added
materials\models\props_gammarays\cargo_containegdi .vtf
to resource!
Added
materials\models\props_gammarays\cargo_containegdi .vmt
to resource!
Added
materials\models\props_gammarays\cargo_container02 .vtf
to resource!
Added
materials\models\props_gammarays\cargo_container02 .vmt
to resource!
Added materials\models\tiberium\TiberiumCrystal.vtf to
resource!
Added materials\models\tiberium\TiberiumCrystal.vmt to
resource!
Added materials\models\tiberium\TiberiumTower.vtf to
resource!
Added materials\models\tiberium\TiberiumTower.vmt to
resource!
1 active EHandles!
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce: gamemodes/sandbox/clientscripts.txt
wasn't found. This gamemode is unprotected.
-----------------------------------------
- PARSE ERROR
- File: entities/50calmac/init.lua
- Path: entities/50calmac
- entities/50calmac/init.lua:98: function arguments
expected near '*'
-----------------------------------------
Folder = entities/50calmac
Couldn't register Scripted Entity 50calmac - the Type
field is empty!
execing skill_manifest.cfg
execing skill.cfg
Executing listen server config file
Executing listen server config file
Section [Scenes]: 1096 resources total 17.54 KB, 0.84 %
of limit (2.10 M
Game started
couldn't exec listenserver.cfg
couldn't exec listenserver.cfg
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of
capacity
Initializing renderer...
AddPropOffsetToMap - already found entry [prop: 521
offset: 136] in table for DT_BasePlayer
AddPropOffsetToMap - already found entry [prop: 508
offset: 136] in table for DT_GMOD_Player
AddPropOffsetToMap - already found entry [prop: 533
offset: 136] in table for DT_HL2_Player
AddPropOffsetToMap - already found entry [prop: 508
offset: 136] in table for DT_HL2MP_Player
Lua initialized (Lua 5.1)
-----------------------------------------
- RUN ERROR
- File: autorun/menu.lua
- Path: autorun
- autorun/menu.lua:9: attempt to index local 'panel' (a
nil value)
-----------------------------------------
======== RD BeamLib v0.5 Installed ========
======== Installing Table (De)Serialiser Module | ver:
1.3 ========
======== Beam NetVars Lib v0.71 Installed ========
-----------------------------------------
- RUN ERROR
- File: autorun/WiremodAdmin.lua
- Path: autorun
- autorun/WiremodAdmin.lua:9: attempt to index local
'Panel' (a nil value)
-----------------------------------------
==== Advanced Duplicator v.1.72 shared module
installed! ====
==== Advanced Duplicator v.1.741 client module
installed! ====
Registering gamemode 'sandbox' derived from 'base'
Creating RT Texture 'GModToolgunScreen'..DONE!
--- Missing Vgui material
vgui/entities/weapon_annabelle
--- Missing Vgui material vgui/entities/weapon_alyxgun
--- Missing Vgui material
vgui/entities/weapon_citizenpackage
--- Missing Vgui material
vgui/entities/weapon_citizensuitcase
==starting timer for sending RDBeam data to Player
[1][BR-MEEM]
UploadPiecesPerSend = 2
UploadSendDelay = 0.25
CanDownload = true
MaxUploadSize = 0
DownloadSendInterval = 0.1
LimitedGhost = false
GhostLimitNorm = 500
GhostLimitLimited = 50
DownloadPiecesPerSend = 3
GhostsPerTick = 3
GhostAddDelay = 0.2
Adding Player
Refresh Lua Ents..
Joining Game..
Requesting texture value from var "" which
is not a texture value (material: models/wireframe)
Requesting texture value from var "" which
is not a texture value (material:
models/props_c17/frostedglass_01a)
Requesting texture value from var "" which
is not a texture value (material:
models/shadertest/shader3)
Requesting texture value from var "" which
is not a texture value (material:
debug/env_cubemap_model)
Requesting texture value from var "" which
is not a texture value (material:
models/shadertest/shader5)
Requesting texture value from var "" which
is not a texture value (material:
models/shadertest/shader4)
Requesting texture value from var "" which
is not a texture value (material:
models/props_combine/com_shield001a)
Requesting texture value from var "" which
is not a texture value (material:
models/props_lab/tank_glass001)
Requesting texture value from var "" which
is not a texture value (material:
models/props_combine/tprings_globe)
Requesting texture value from var "" which
is not a texture value (material:
models/props_combine/stasisshield_sheet)
==sending RDbeam data to Player [1][BR-MEEM]
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
entities/res_cache/init.lua:150: attempt to compare
number with function
StorageDevice undone</div>
If anyone has any suggestions about fixing this, or even a more appropriate forum to find help, i'd greatly appreciate it, thanks
This is becose of the new gmod update.
Its upto who ewer made thoes mods to fix them!
Edit: Oh and im going to cry like a baby if Shanjaq wont fix life support!
[quote]There is no fate, but what we make.[/quote]
[quote]Do what you want, but at the end of the day, life is too short.[/quote]
[quote]The universe will not give you what you want, it will only give you what you need.[/quote]
[quote]Everything can be improved upon. Nothing is perfect.[/quote]
-SuperU :D
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