So im just gonne take a guess that the server wont be up?
So im just gonne take a guess that the server wont be up?
Added server to favorites again.
Heres Everything You need to know about My/Casino's Server
wire_egp_max_umsg_per_sec 500
sbox_E2_PropCore 2
(Everyone Can use It)
sbox_E2_maxPropsPerSecond 20
(20 spawns per second)
wire_holograms_max 500
gm_snapdegrees" 22.5
22.5 Degrees snap angles for physgun, super usefull in some cases
sbox_godmode 0
sbox_weapons 0 (YAY! NO MORE SMG FIRE)
sbox_plpldamage 1 (Its off, Poop Hole)
sbox_noclip 1
Addons:
Main Addons:
Wiremod SVN
PHX3 SVN
EvolveMod
EGP3
E2 Propcore
E2 Defined Functions
PlayX Player
Tools:
Stacker
Weight
E2:
If You need the arguments , Look at the E2 Helper which
can be found in the e2 editor.
HoloGrams
holoText()
holoTextColor()
holoTextMateral()
holoTextAlpha()
holoTextPos()
holoTextAng()
Http Functions (Thanks Cooldude!)
httpGet() (If You spam This Your an idiot.)
httpContent()
httpSize()
httpClk()
USER DEFINED FUNCTIONS!
function NameOfFunc(Arguments:type){
doShit(Arguments)
return Arguments
}
virtCompile(String)
Code=exec(String)
virtLastError()
Ronny's Custom Functions
runOnHook("HOOKNAME","Unique Id, Can be anything")
(These are kindof like DataSignals)
setDataSelf(number)
setDataSelf(string Str)
setDataSelf(array Array)
setDataSelf(table Table)
setDataSelf(entity Ent)
getDataNumber(entity ent)
getDataString(entity ent)
getDataArray(entity ent)
getDataTable(entity ent)
getDataEntity(entity ent)
setColor()
Prop And Entity spawn
propSpawn("model",position,frozen(1/0))
propSpawn("model",frozen(1/0))
propSpawn("model",position,frozen(1/0))
(Ive Made this one \/ with an extra model option)
entitySpawn("ent","model",position,frozen(1/0))
entitySpawn("ent",position,frozen(1/0))
Ent:setPos(pos)
Ent:tele(vec)
Ent:setAng(Ang)
(I ripped this from McLovin's Post Because Im Too Lazy To Type this out myself,
If you want to read His post, Click Here.)
Originally Posted by McLovin
My Functions (For Evolve And Such)
getAllPlayers()
^ For The Lazy People Who don't like findByClass("player")
entity:evTeam() < Returns The rank They have In Evolve, As The Teams are Unnassigned (As of now, I'm coding sui scoreboard to work with it.)
evColor(entity:evTeam()) < Would return the Color of the team you specify.
Or you can use evColor("balls") and laugh your ass off because it returns 0,0,0.
E2 derma!
Render LibOriginally Posted by Snuffy
ContentOriginally Posted by DuneD
Counter-Strike: Source
Team Fortress 2
Portal
Ep2
198.70.47.110
208.9.69.84:27016
![]()
Since its a Wire school server, you should list who will teach what.
I for one, offer to teach any CPU/GPU in-game to whoever needs help.
Most SuperAdmins are godly with e2
Extras
- Installing a second server (Build Roleplay, Idea From "Canadian's Turf" buildrp)
- Fixed the Lag Problems, During a Spam test, The highest ping was 165!
The New Build Roleplay Will Have..
The Default Map Will be Gm_construct, Or another Build map (gm_flatgrass is just... too big)
- You can't spawn guns out of your ass anymore
- You Cant Just Join and Start Rdming Like an idiot, Gun prices will be 1.5x their regular price, and they will do 0.5 the damage, making minges wait for a while, making them get bored and leave
- Different Jobs - Useless ones will be removed (Hobo, etc)
- Most Likely Going to rewrite 50+% of darkrp as its un optimized and laggy in some cases
See a minge? report it to Me, in a Personal Message
If you have asked for the connection speed, etc
And Since SpeedTest.net is not always correct about the speed, Ill give you my actual speeds
5024 kbps down / 1920 kbps up
This server is Wodden approved :agree:
Fact: Highest ping was Wodden's (170 ms) who connected from Germany![]()
“Saying Java is good because it works on all operating systems is like saying anal sex is good because it works on all genders.”
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