Anti-noclip could just be kill trigger around it?
First Question:
I have Hammer set up with the default Garry's Mod configuration, and it's working fine. However, I would like to know how to wire entities together (in Hammer) in order to have an E2 chip display something on a console.
Second Question:
Since I'm also making an area for admins to hang out in, how would I disable noclip in a specific space? I've looked all over and have only gotten information related to the anti-noclip stool.
For noclip control, most mappers made a tied-tigger brush that would kill anyone that noclips through the wall, like Echo51 said.
Each wall will have its own brush, don't make one brush and cover the entire room, for it will kill anything that goes inside it instead of around it.
Teleports?
Secret codes?
For the second question, look at the VMF posted in the dev showcase.
I'm not a mapper my self, but...
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