So, i'm making my first (real) map and i got some problems.
Is it possible to make a func_physbox entity only rotate one way (eg. clockwise)?
So, i'm making my first (real) map and i got some problems.
Is it possible to make a func_physbox entity only rotate one way (eg. clockwise)?
Nova on the old boards.
I think it's impossible to make a physices prop freely (e.g. via direct user interaction) rotate only clockwise. Even a ballsocket couldn't...
WireSim.com
Why does everybody say CPF? it's cpf :P
Hey, look! It's a tutorial on using LuaInterface!
How does the Axis tool do it, then?
[SIZE="1"]Fatal_Exception: "Have patch and parrot, will sail."[/SIZE]
[IMG]http://i30.tinypic.com/v81u87.png[/IMG] (and for that matter, so do giant signatures)
Nova on the old boards.
Try not to call people "nubs," You obviously can have an "axis" in hammer... As for the hl2 trainstation, that thing is 2 way (try it). I'd recommend sliding doors for in/out control or a "rorating door" that moves continually and has an invisible wall to prevent going back through.
Ofcourse, you could goold school and make an actual physical ratchet for it![]()
Last edited by cpf; 04-17-2008 at 11:04 AM.
WireSim.com
Why does everybody say CPF? it's cpf :P
Hey, look! It's a tutorial on using LuaInterface!
Next time, try shutting up and thinking.
I simply used the Axis Tool as a hint to the person trying to make something rotate on an axis. Given that all Garry's Mod weld/etc tools have to spawn an entity, the Axis tool spawns a specific entity too.
[SIZE="1"]Fatal_Exception: "Have patch and parrot, will sail."[/SIZE]
[IMG]http://i30.tinypic.com/v81u87.png[/IMG] (and for that matter, so do giant signatures)
^ 51mbps Fiber ftw[03:32] <ITSBOT> lua serializing function to be
intergrated into xbox live
[03:34] <ITSBOT> no girlfriend for a pineapple under the Channels
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