
Originally Posted by
feha
Ok, I went on sp and was playing with the physgun_ concmds. I think I found the right one.
physgun_teleportDistance
Default is 0, I tried making it 1000, which made it way slower when it got close. So I made it 1, and now its kinda instant.
So, to get a not as bendable physgun, do this in console:
physgun_teleportDistance 1
EDIT: warning, this set the pos of the object, so with this setting, the object is easily put inside world.
EDIT2: physgun_DampingFactor also affect speed, the normal is good tho, and I advise not making it to low, as then the pbject wobbles.
EDIT3: physgun_timeToArrive seem to be exactly what you are looking for, 0.5 is normal, but set it to 0.01 and I can tell you it feels instant. And it does NOT go trough walls!
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