I can confirm this problem, however, since I'm on a slow internet right now, I don't have the latest revision. Unless this was fixed in a revision from the last few days, the problem is still there.
Ok, Firsty I'm gonna explain why I put this thread in here. The "Bugged reports" Forum... Is Bugged...
But lets get to the point.
we all know that the E2 fuction "selfDestructAll()" removes the expression AND the constrainted Props. However it work when spawned but does not work when duped, it only removes the expression.
It would be cool if you fix it.
Thank you, Buh Bye.
Adrien "theking" Mantion
Ya Thats what i Thought! : D
I can confirm this problem, however, since I'm on a slow internet right now, I don't have the latest revision. Unless this was fixed in a revision from the last few days, the problem is still there.
"If anybody says he can think about quantum physics without getting giddy, that only shows he has not understood the first thing about them."
-- Niels Bohr
Wire FPGA
The problem is that the duplicator and adv. duplicator first create the props/Sentities and then weld everything and if the e2 gets spawned it executes selfDestructAll() even the contraption isn't welded...
Result: Only the e2 gets deleted.
BTW: is it possible to use E:selfDestruct() ?
So what your saying is that the expression chip is being spawned before the props, so it doesnt register the welds before remove.
.siht daer ot gniyrt emit detsaw ev'uoY
Yes, add a short timer before calling selfDestructAll().
Well here's one way:
timer("dupe_fill",100)
if(clk("dupe_fill")){On = 1}
if(On = 1){#Do stuff as normal
You'd need to have On as a persist variable but not that big a thing really.
Bookmarks