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Thread: How do I "prop spawn" a not prop?

  1. #1
    Wire Noob DPyro's Avatar
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    Default How do I "prop spawn" a not prop?

    My friend and I were messing about on a construct map with water. He built a submarine and I built a destroyer. To properly whoop his rear, I need to make a depth charge launcher. I made a depth charge with a 2-5 second timer that starts when it hits the water out of a wired explosive and gates, but I don't know of any way to automatically create the depth charge when I press a button. Any ideas?

  2. #2
    Expressionism 2.0 Syranide's Avatar
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    Default Re: How do I "prop spawn" a not prop?

    Quote Originally Posted by DPyro View Post
    My friend and I were messing about on a construct map with water. He built a submarine and I built a destroyer. To properly whoop his rear, I need to make a depth charge launcher. I made a depth charge with a 2-5 second timer that starts when it hits the water out of a wired explosive and gates, but I don't know of any way to automatically create the depth charge when I press a button. Any ideas?
    Advanced duplicator can create "pasters" that does this. But many servers block it, so you probably need to host your own.

  3. #3
    Wire Noob Malaclypse23's Avatar
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    Default Re: How do I "prop spawn" a not prop?

    Quote Originally Posted by DPyro View Post
    My friend and I were messing about on a construct map with water. He built a submarine and I built a destroyer. To properly whoop his rear, I need to make a depth charge launcher. I made a depth charge with a 2-5 second timer that starts when it hits the water out of a wired explosive and gates, but I don't know of any way to automatically create the depth charge when I press a button. Any ideas?
    With the Adv. dupe. Pressing reload with adv. dupe STool will create a prop spawner of your currently loaded dupe. Just position the end of the beam where you want the charge to spawn.

    EDIT: Doh... Beat me to it. That's what I get for posting on my iPod touch.
    Last edited by Malaclypse23; 01-08-2009 at 06:26 AM.

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