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Thread: how to use vector thrusters

  1. #1
    Banned isdevilis's Avatar
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    Default how to use vector thrusters

    Considering the fact that I'm a noob, I was just wondering how to set up vector thrusters in the most simplest format. Meaning no epic information like some code for a expression.
    Thank you.

  2. #2
    Official Bastard of Wire Jat Goodwin's Avatar
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    Default Re: how to use vector thrusters

    Well, the simplest way to think of a vector is that its a GPS packet. But if your not interested in using vectors, try this:

    Make sure you have it set to GPS world. I'm pretty sure there's a easier way to do it, But I've never bothered to find out, because vectors are more fun.

    You can also rig up some inputs to the X Y Z or w/e and have it set to gps local to make like a hover platform thingy.
    Ö͎̗̫̙̝̹͓̤̙́ͣͤ̈́̋̽̋͜f̺̦̠̻̜̼̮͓̖́̓̄̿̓̌̓̍̔f̵̳̻̜̹̤̱̊͒ͤ͌ ̅ͭͮ̾͟i̗͖̎͗̇ͯ̈̀̌̽c̯̮̉ͮ̾͟͡i̵̺̻̠̘̤̫͕ͯͭ̅͊ͤͦͧa̷͇̖̲ͥ͗ͪ̎ͤ ̽̾ͫl̶̈́̉̉͂̿̎ͯͥ̐҉̗͙̦̻̪ ̪̻͕̗̝͈̘͓ͬ̋̕͟B͚̲̍͢ā̸̪͔͖̟ͫͨ͜͝s͈͔͔͖͇͍̗͛ͯ̑̂͟t̮̤̬̩̅ͧ̎͑͗ ̃̕͟a̸̧̻̖̘̞̪̲͈͕̲͊ͭͪ͆̉r̯̩̮̬̥̤̗̙̃͌̑͊͢͞ď̠̦̲̥͢͡ ̵̶̢̱̲̺͈̘̳͕ͤͅo̯̞̙̦͖̪̽ͩ͊ͅf̵̦͈̣͙̰̎͋̿́ͅ ̛͕̹̫̰̱̾̓ͪ̌̽̊͘͡W̨̬̲̤̖̽̿͛ͨ͛̃̎͐̏i̛̼̳̝̺̝̭͙͋̑͑ͬ͠ṙ̼͔̪ͯͨͭ ̕e̸̗͕̰̒̃ͩͬ̾͆́ͅͅ

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  3. #3
    Wire Amateur swiftarrow's Avatar
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    Default Re: how to use vector thrusters

    If only the vector thruster had the ability to have XAngle and YAngle, so you can have them at different angles so you dont fiddle with all these GPS businesses.

  4. #4
    Wire Sofaking Whodunnit's Avatar
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    Default Re: how to use vector thrusters

    well then its not a vector thruster is it... if you understand coordinate math then you can use them quite easily, you could even rig up a vector thrusher as an angle based one if you do the math...

  5. #5
    Master of Mars Magos Mechanicus's Avatar
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    Default Re: how to use vector thrusters

    Isn't there a Use Pitch/Yaw/Roll inputs option on it already?
    I can wire anything directly into anything! I'm the Professor!
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  6. #6
    Banned isdevilis's Avatar
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    Default Re: how to use vector thrusters

    Goodwin whats the expression for that, so I can just qiuckly have it on hand.

  7. #7
    Official Bastard of Wire Jat Goodwin's Avatar
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    Default Re: how to use vector thrusters

    Code:
    @name Self aware minge chaser 
    @inputs X1 Y1 Z1 
    @outputs X2 Y2 Z2
    @persist X Y Z
    interval(100)
    Pos = entity():pos()
    X = Pos:x()
    Y = Pos:y()
    Z = Pos:z()
    X2 = X - X1
    Y2 = Y - Y2
    Z2 = Z - Z2
    I will make one later that uses the entity stuff and vectors. I just whipped that up on the spot.

    Edit: Well I did a bit of tinkering and I think this might work. Just plug Tf into the Target finder and vector goes to the vector.
    Code:
    @name SA simple minge chaser
    @inputs Tf:entity
    @outputs Vector:vector
    interval(100)
    Pos = entity():pos()
    Vector = Pos - Tf:pos()
    For best results increase the mass of the prop its on and the thruster to about 25 and add some anti-noclip.
    Last edited by Jat Goodwin; 11-14-2008 at 07:17 AM.
    Ö͎̗̫̙̝̹͓̤̙́ͣͤ̈́̋̽̋͜f̺̦̠̻̜̼̮͓̖́̓̄̿̓̌̓̍̔f̵̳̻̜̹̤̱̊͒ͤ͌ ̅ͭͮ̾͟i̗͖̎͗̇ͯ̈̀̌̽c̯̮̉ͮ̾͟͡i̵̺̻̠̘̤̫͕ͯͭ̅͊ͤͦͧa̷͇̖̲ͥ͗ͪ̎ͤ ̽̾ͫl̶̈́̉̉͂̿̎ͯͥ̐҉̗͙̦̻̪ ̪̻͕̗̝͈̘͓ͬ̋̕͟B͚̲̍͢ā̸̪͔͖̟ͫͨ͜͝s͈͔͔͖͇͍̗͛ͯ̑̂͟t̮̤̬̩̅ͧ̎͑͗ ̃̕͟a̸̧̻̖̘̞̪̲͈͕̲͊ͭͪ͆̉r̯̩̮̬̥̤̗̙̃͌̑͊͢͞ď̠̦̲̥͢͡ ̵̶̢̱̲̺͈̘̳͕ͤͅo̯̞̙̦͖̪̽ͩ͊ͅf̵̦͈̣͙̰̎͋̿́ͅ ̛͕̹̫̰̱̾̓ͪ̌̽̊͘͡W̨̬̲̤̖̽̿͛ͨ͛̃̎͐̏i̛̼̳̝̺̝̭͙͋̑͑ͬ͠ṙ̼͔̪ͯͨͭ ̕e̸̗͕̰̒̃ͩͬ̾͆́ͅͅ

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