You can do like this... :
personally, i would have used a timer and do, 100-timer (or any other value, depending on how long you want it to wait.), then hook that to a "less then or equal" with nothing in its B-input.Code:100-delay
i am useing a delay chip to set a rocket off but it counts up I want it to count down how do I do that ? I have tried useing a negate chip but that just puts - on the begining
You can do like this... :
personally, i would have used a timer and do, 100-timer (or any other value, depending on how long you want it to wait.), then hook that to a "less then or equal" with nothing in its B-input.Code:100-delay
You could also use a expression.....
Untested, tho. But you get the idea, i hope.Code:N@Rocket-thingy I@Go Seconds O@Fire Countdown Go & !On -> On=1, Countdown=Seconds; On -> Timer+=1,interval(1000); Timer >= Seconds -> Fire=1; Timer >= Seconds+1 -> Fire=0, On=0; Countdown = (Timer < Seconds&On)?(Seconds-Timer):0
timer and a subtract gate.
total time - timer = time left before boom.
should work with most time gates
eg if its 60 seconds then 60 - timer :P
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