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Thread: Changing Models!

  1. #1
    Wire Noob Vicious3745's Avatar
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    I've found alot of people online like to change the models for the resource mods. I myself was told to bind a certain code to a key to get it.. I didn't udnerstand the code, and have totally forgotten it. I searched all over the intertubes for some help, but found none. So finally, i'm posting a thread about it. Can you guys tell me how to change my resource models? Post all the names of the different generators or caches or whatever, i'd just like to know o.o; Thankyou!

  2. #2
    Wirererer cadde's Avatar
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    Use the model search feature? Or see the models folder for the addon in question?

  3. #3
    Wire Noob Vicious3745's Avatar
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    Use the model search feature? Or see the models folder for the addon in question?[/b]
    That's a good idea for getting models, but i need to know the command that actually replaces them o.o;

  4. #4
    Wirererer cadde's Avatar
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    Each wiremod tool has a convar where they are stored.

    Wire_<toolname>_model "models/januus/thruster_flat.mdl"

    I.E:
    Wire_forcer_model "models/januus/thruster_flat.mdl"

    That will give you the flat disc shaped thruster model for use as a forcer (I prefer that model)

    However, i can&#39;t say 100% that this works with RD or lifesupport etc etc.

    EDIT: Well, found something...

    ls_liv_mod_model

    So that is one of the models...

    Use find in the console to find the stuff you want...

    "find model"

    gives you all convars that has "model" in them

  5. #5
    Wire Noob Grigor's Avatar
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    i have the same question and i&#39;m looking for a commande that when i bin a key to it i cna spawn the object . In this case bind a key and spawn the fusion reactor but with a popcan model or things like that . I played with the console for an hour and more and i can&#39;t find the model of specific generators , and even if i did , dont what is the next step to acheave my goal.

  6. #6
    Wire Noob Vicious3745's Avatar
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    Red face

    Ahah! Type this into console:

    bind "selected_energy_system path/of_selected_model.mdl"

    = your keystroke

    selected_energy_system =
    energysystems_model
    cdsweapons_model
    cdstech_model
    cdsminutionsmodel
    gas_generator_model
    gas_storage_model
    life_support_model

    Or use find model in the console

    path/of_selected_model.mdl = Obviously, the path of the selected model. You&#39;ll find model&#39;s path by simple hovoring your mouse over the icon in the spawn menu. The most popular i&#39;ve seen so far is:
    models/cheeze/wires/mini_cpu.mdl
    models/props_junk/popcan01a.mdl
    models/combine_helicopter/helicopter_bomb.mdl
    This one makes a pretty fusion reactor ^^

    MAKES SURE YOUR SPACES AND QUOTES ARE EXACTLY AS DEPICTED ABOVE\
    or else it wont work o.o;

    Questions?

  7. #7
    Wirererer cadde's Avatar
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    <words>

    Questions?[/b]
    Yeah, did you think about using alias so that you can cycle the models?

  8. #8
    Wire Noob Vicious3745's Avatar
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    Yeah, did you think about using alias so that you can cycle the models? [/b]
    Alias? Explain o.o

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