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Thread: G15 support

  1. #1
    Wirererer Hunter234564's Avatar
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    Default G15 support

    Using this module it is possible to get the G15 LED soft keys, and write to its LCD screen

    I have tried to get this to work with E2 but failed .
    But I still love the idea of super easy writing to the LCD.
    Could somebody please try to get this to work?
    I own a G15, and there is an emulator if for testing.
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  2. #2
    Wirererer lucasmontec's Avatar
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    Default Re: G15 support

    wow this would be superawesome

  3. #3
    Wire Weeaboo Pyro-Fire's Avatar
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    Default Re: G15 support

    with the lack of people that actually own a G15, i doubt there would be anyone willing/able to code it let alone test it.

    still, would be pretty cool.

    (i don't own a G15 if you are wondering)



  4. #4
    Wirererer Hunter234564's Avatar
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    Default Re: G15 support

    You only know how awesome it whould be if you own one.

    I am going to give it another try, if there is any progress I'll post it here.
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  5. #5
    Wire Weeaboo Pyro-Fire's Avatar
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    Default Re: G15 support

    i have a habit of keeping my keyboard out of view, so i generally don't look at it.

    Needless to say, a screen at the back of my keyboard is not at all useful, for me at least.



  6. #6
    Spucatum Tauri Bull's Avatar
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    Default Re: G15 support

    I happen to own a g15.
    The G-buttonsand windows button lock are great , but I never ever look at the screen.
    It's folded down always anyway :P
    My signature has a point.
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  7. #7
    Wirererer Hunter234564's Avatar
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    Default Re: G15 support

    Progress, I got the module to work, and I am now working on the E2 functions, but I keep running into a stack error.

    Code:
    Stack Error: 1 values left on Stack!
    0> Type: nil - Value: '(null)'
    When I load:
    Code:
    require("g15")
    registerFunction("g15CreateLCD", "s", "", function(self,args)
    	local op1 = args[2]
    	local rv1 = op1[1](self,op1)
    	g15.createLCD(false, rv1)
    end)
    
    
    
    registerFunction("g15Button", "n", "n", function(self,args)
    	local op1 = args[2]
    	local rv1 = op1[1](self,op1)
    	if (g15.isbuttonpressed(rv1)) then return 1 else return 0 end
    end)

    UPDATE: I got button polling and drawing a pixel to work
    UPDATE: Text printing done
    Last edited by Hunter234564; 03-22-2009 at 06:20 AM.
    [eXs] TP Hunter NL: Is there something you didn't make?
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  8. #8
    Wirererer Thgin's Avatar
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    Default Re: G15 support

    so now we can make g15 screen OS ?

  9. #9
    Wirererer Hunter234564's Avatar
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    Default Re: G15 support

    Yes, but there are so many functions, I need to take a break and then I start coding all functions properly.

    EDIT: Fancy stuffs
    Code:
    g15addText(1,0,1,1,120,1)
    g15setText(1,"Hello wiremod.com!")
    Results into:
    Last edited by Hunter234564; 03-22-2009 at 08:41 AM.
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  10. #10
    Expressionism 2.0 Syranide's Avatar
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    Default Re: G15 support

    Note that those functions only work in singleplayer.

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