I was thinking, after trying to reprogram a contraption, only to find all the expression chips were buried inside it, with no way I could find to get them out for reprogramming. That we need a gate magnet tool. Something to yank out those chips temporarily so they can be rewired or reprogrammed before being let go to return to the inside of the contraption where they shouldn't be anyway but always seem to end up somehow (after Adv Duplication.)
The idea of the tool is it attracts gates and wire components that you are pointing at which may have sunk down into something. You point at them, they come out and you fix them, possibly reweld them to the surface again, or let them snap back to their previous location(s).
I also (similarly) wish there was a way to retrieve parts that fall through the map when I remove a weld. I know that I can stop that if I freeze them first but once they fall it's just so sad that I have to cut them loose and rewire them without hope of just welding them back on again. (I'd like to be able to suck them out of the floor... But that's less bothersome than chips that sink into objects.)


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