Correct me if I'm wrong, but...
As far as I know, gmod uses the standard vehicles (or seats) that comes with source engine, their outputs and inputs (I think) are given exactly (or close to) the same as in HL2 itself. You can emulate such behavior with Cam Controller, but you can't be precise because if you're taking the bearing values then with low or high pitch it spazes out, and with world coordinates, well, it gives your targeted coordinates, and your targeting is relative to the vehicle you're in, so the seat rotates - your target rotates too (infinite loop :P ).
So, in some cases you actually can emulate your desired behaviour, but it's still limited and its response time is adjusted to the force of the vehicle, gravity and other stuff.
Is it possible to write such thing as a separate module for gmod? Dll? LUA???
Try it...
Cheers!


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