View Poll Results: What do you think about having more advanced HUD indicators?

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  • I like the idea and agree with the thread.

    92 79.31%
  • HUD should have more options for advanced users.

    52 44.83%
  • I don't care or don't like change.

    1 0.86%
  • What is HUD?/I don't know how to use it.

    4 3.45%
Multiple Choice Poll.
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Thread: Advanced HUD Indicator

  1. #131
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Indicator

    Quote Originally Posted by Urablahblah View Post
    Okay this thing rocks, but I found an error. I was messing with it and enabled the "world coordinates" option an refreshed the indicator that had the A X Y Z wired.

    Hook 'DrawAdvHUDIndicators' Failed: entities/gmod_wire_adv_hudindicator/cl_init.lua:109: attempt to perform arithmetic on local 'xEnd' (a nil value)

    I don't even know what the world coordinates option does, but I don't think I'll mess with it again till its fixed or I know what I did wrong.
    Yeah, the world coordinates toggle doesn't work at the mo.

    Its supposed to change the inputs on the SENT to xyz mode (xyz for both the start and end coordinates) but I cant get that wire function to work, so it does nothing.

    Pretty much everything else should work though.

    If you want an indicator with a label, just give it a "description" value and it'll be drawn next to the indicator (for most of them anyway).

    I'm interested to see what you guys are doing with this; can you post up some screenshots?

  2. #132
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Indicator

    Double post, again, but this is vaguely important.

    I've posted a new thread in the addons forum, as this isn't really an 'Ideas and Suggestions' post anymore :P

    Plus, this way I can update the first post to keep people informed as well as answering questions.

    See http://www.wiremod.com/forum/wiremod...hud-tools.html
    Last edited by moggie100; 09-21-2008 at 06:25 AM.

  3. #133
    Wire Noob Nick2345's Avatar
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    Default Re: Advanced HUD Indicator

    I'd like this as well, because my air vehicles (fighters) use the mouse to control pitch and yaw and cause the craft to change attitude if the mouse moves outside of a 10 degree range around the neutral aiming position while in the cockpit. Something to highlight that area in the HUD would be great!

  4. #134
    Wire Sofaking moggie100's Avatar
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    Default Re: Advanced HUD Indicator

    Quote Originally Posted by Nick2345 View Post
    I'd like this as well, because my air vehicles (fighters) use the mouse to control pitch and yaw and cause the craft to change attitude if the mouse moves outside of a 10 degree range around the neutral aiming position while in the cockpit. Something to highlight that area in the HUD would be great!
    See the Adv. HUD Tools thread I posted in the addons forum for the STOOL

  5. #135
    Wire Noob Deiz's Avatar
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    Default Re: Advanced HUD Indicator

    This is a good idea! I like it!

  6. #136
    Wire Noob Yukondano2's Avatar
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    Talking Re: Advanced HUD Indicator

    Quote Originally Posted by moggie100 View Post
    See the Adv. HUD Tools thread I posted in the addons forum for the STOOL

    Moggie100
    This thing HAS TO GO INTO THE WIRE SVN!!!!!
    I'm downloading from www.TheMoggie.co.uk
    this to be exact www.TheMoggie.co.uk - Adv HUD
    Again, wire svn, this has to be added.

  7. #137
    Wire Amateur Blight1's Avatar
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    Default Re: Advanced HUD Indicator

    Quote Originally Posted by Yukondano2 View Post
    Moggie100
    This thing HAS TO GO INTO THE WIRE SVN!!!!!
    I'm downloading from www.TheMoggie.co.uk
    this to be exact www.TheMoggie.co.uk - Adv HUD
    Again, wire svn, this has to be added.
    You are not in any position to say what goes in the SVN. It will be put in the SVN when the wire people deem it appropriate. Also: Fail bump.

  8. #138
    Bug Buster TomyLobo's Avatar
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    Default Re: Advanced HUD Indicator

    this thread is obsolete as adv hud 1 is no longer in development.
    adv hud 1 will never be in wiresvn, regardless of obsolescence, simply because it is too laggy. adv hud 2 will be evaluated when it's done.

    closing...
    "It's easy to win forgiveness for being wrong; being right is what gets you into real trouble." - Bjarne Stroustrup

    Lífið læðist lúmskt áfram

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