View Poll Results: These Suggestions

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  • I like these ideas and would like to see them implemented

    8 72.73%
  • I do not like these ideas for the most part and i will tell why

    1 9.09%
  • I'm neutral on these ideas and work for the Facepunch Grammar Nazis

    2 18.18%
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Thread: More Accurate Rangers

  1. #1
    Wire Sofaking Hitman271's Avatar
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    Default More Accurate Rangers

    I would like to see a more accurate ranger that wouldn't skip values when subjected to high spinning speeds. I tried making a lidar but over 50 units/sec in spin, the ranger would skip values wildly.

    Also maybe putting a wider angle limit on the rangers to allow more than 90 degrees on its X and Y. To clarify, I mean widening the angles from -1 to 1 to something higher like -3 to 3.
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  2. #2
    Wire Sofaking IEF015's Avatar
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    Default Re: More Accurate Rangers

    That's because wire executes values every 50 milliseconds (or is it 20?). So, if you move at a high speed, while a ranger is tracking you, it might execute before you hit the ranger, and right after you hit the ranger.
    "It's my favourite country song. And I hate it."

  3. #3
    That furred thing Black Phoenix's Avatar
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    Default Re: More Accurate Rangers

    Rangers with high-speed (not hispeed) mode enabled should output 40 values per second, and you simply can't read them faster.
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  4. #4
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    Default Re: More Accurate Rangers

    We need rangers with hi-speed links

  5. #5
    ebs
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    Default Re: More Accurate Rangers

    Quote Originally Posted by Black Phoenix View Post
    Rangers with high-speed (not hispeed) mode enabled should output 40 values per second, and you simply can't read them faster.
    Dont you mean High Resolution ? ^_^

  6. #6
    That furred thing Black Phoenix's Avatar
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    Default Re: More Accurate Rangers

    No, I mean preicsely high-speed, cause precision is same, everything is same, except they read values 4 times faster.
    I'm a wire-crazy person with a tail.

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    D2K5

  7. #7
    ebs
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    Default Re: More Accurate Rangers

    Oh, okay.

  8. #8
    Wire Sofaking Hitman271's Avatar
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    Default Re: More Accurate Rangers

    Then if the faster reading intervals can't be fixed them maybe just then the increased angle limit.
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