What would be the purpose of reading seismic activity other than creating a seismic activity machine? Tools in wiremod are meant to be versatile and have lots of possible uses, not just one.
Sounds pointless to me.
What would be the purpose of reading seismic activity other than creating a seismic activity machine? Tools in wiremod are meant to be versatile and have lots of possible uses, not just one.
Sounds pointless to me.
i think that shake is actually just the player view cam bouncing around and not the actual ground shaking so i dont see how that would be possible to messure
but if you want a cool looking graph thingy that moves up and down when what ever its attached to is shaken im pretty sure you could do that with a speedometer and a bunch of calculations and shove it all into a graph table (not too familier with thoese my self so cant give a propper exsample)
<(^^<) /\(^^)/\ (>^^)> <(^^)>
oscilloscope*
Works like a graphing calculator.. lets you draw line graphs, patterns, shapes, all based on mathematical calculations or some sort of data you feed it.
Not really sure how that could be tied into camera shake.. but I think what he means is to just draw a spiky graph (sort of like an EKG) to "measure" the shake.
i actually made this little siesmic thingy device with the oscilloscope (thanks for that correcting i guess i knew that was it but the whole graph thing have been complitely untouched by me till now)
already uploaded a tut to youtube and im gonna throw a topic up in the tut section here in case anyone wanna have a look at it
<(^^<) /\(^^)/\ (>^^)> <(^^)>
i actually like the idea... it could be a nice motion sensor too.. for a new kind of security system(walking does make seismic activity(in rl at least)
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