Yes, it is
Is it technically possible to make a Wire tool that lets us detect when a prop has a collision (with a player, the world or another prop/SEnt/vehicle)? Ideally, it'd be possible to detect the amount of pressure that was present too. I'm thinking it'd be something like Conna's Pressure Pad tool, but capable of detecting pressure from any angle, not just from above. This could be useful for things like impact detonation in bombs/missiles and no doubt many other things too.
Yes, it is
WireSim - The coolest project I ever abandoned
Wiremod 1-click installer
Hey, look! It's a tutorial on using LuaInterface! It's outdated on a dead programming forum! Even better! I know!
I'd like to suggest that then.![]()
Last edited by andy1976uk; 02-12-2008 at 07:36 AM.
You lazyass, you said you would learn Lua so you can spam the Wiremod Addons thread instead of the Ideas thread.
Nah, just kidding, but seriously, why don't you learn Lua ? It's always funnier to do it on your own. Especially when you have lots of ideas.![]()
I'm doing so already, checkout the Screen Shaker thread a few below. The SEnt is about 95% done now and I get the feeling it's going to be bug-ridden, requiring lot's more time.
The problem for me with the suggestion in this thread is that it's quite a big request i.e. way beyond my current skill level, this is for the experts methinks.
Also, unfortunately there aren't enough hours in the day for me to implement all my suggestions.
Anyway, haven't you got a certain "Ignore STool" to be adding numpad or Wire functionality to? :P
OK, I'll add it to my list of possible to-do-s
WireSim - The coolest project I ever abandoned
Wiremod 1-click installer
Hey, look! It's a tutorial on using LuaInterface! It's outdated on a dead programming forum! Even better! I know!
Yes, that would be cool!
Getting something to blow up on the next thing it touches would be great.
Also, I forgot to mention, this would rule when used in conjunction with the physbullets addon (*activating buttons across the map with sniper rifle* :P):
Ballistics - Physical bullets. - Facepunch Studios
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