+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17
Like Tree1Likes

Thread: READ THIS BEFORE YOU MAKE A SUGGESTION

  1. #11
    aka Colonel Never Online Colonel Thirty Two's Avatar
    Join Date
    Oct 2009
    Posts
    2,683
    Blog Entries
    5

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Lol, I guess noone reads the stickies? Even people that have actually been to wiremod >10 times and have the post in bold print?

    Here's a list:
    • "canBeDuped(0)"
    • Functions
    • Virtualization
    • wait()

    Also, we now have an out of game e2 editor =)

  2. #12
    Wire Sofaking ktccd's Avatar
    Join Date
    Sep 2009
    Posts
    751

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Just wanted to point out a possible edit in this:
    Things not to suggest "out of game E2 editor" is made and works awesomely in the E2 section...

  3. #13
    aka Colonel Never Online Colonel Thirty Two's Avatar
    Join Date
    Oct 2009
    Posts
    2,683
    Blog Entries
    5

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Quote Originally Posted by initrd.gz View Post
    Also, we now have an out of game e2 editor =)
    *Cough*

  4. #14
    Wire Noob Martijn's Avatar
    Join Date
    Nov 2010
    Location
    Lisse, The Netherlands.
    Posts
    24

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    This thread suggests not to make suggestion about E:wirelink() or similar functions, I'd like to know why that is. I've used to search function (yes, some noobs (forum-wise) actually DO use it XD) and found several threads about it, in some there was referred to a thread where, supposedly, TomyLobo suggested E:wirelink() but where it was refused by Syranide. I have not been able to find that thread, but if it does still exist somewhere, could someone point it out to me? If I cannot find that thread, I feel tempted to create a new thread on this. Especially because from what I've read so far, it has been suggested multiple times, yet always denied, while neither side had a good reason (that I know of so far) as to why or why it should not be added.

  5. #15
    Spucatum Tauri Bull's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    6,010

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Don't.

    It doesn't add any functionality. You still need to spawn the entity where the wirelink is supposed to be added.
    And adv wire, gives you an option to create the wirelink too.

    It's the same with createWire(), it doesn't do anything else than removing the need to pull out your wire tool.
    My signature has a point.
    Quote Originally Posted by Squeakyneb View Post
    when l3ulletje says do it, do it.
    That

    Quote Originally Posted by Anticept View Post
    By the way, Bull is in charge.

  6. #16
    Success: An illusion turck3's Avatar
    Join Date
    Jun 2007
    Location
    USA
    Posts
    1,744
    Blog Entries
    4

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Since you're not being clear.... I'll assume that you want a function that lets you wire items together via an expression gate 2......

    The biggest problems I see with that are:
    1) Why? You might as well wire it up and have more than one variable. Also, identifying which items to connect would be equally space-consuming to having multiple variables.
    2) It would probably belong as a part of propcore or something like it because of security risks

    PS: If you really wanted something like this... there are a billion ways to do it, including with intermediary E2s with if statements and/or using global variables. Might take an extra chip or two, but it'd work and wouldn't require a physical wire to come into play (if you did globals).

  7. #17
    Ursus maritimus Drunkie's Avatar
    Join Date
    Feb 2009
    Location
    Canada
    Posts
    5,662
    Blog Entries
    1

    Default Re: READ THIS BEFORE YOU MAKE A SUGGESTION

    Added a new rule against the seemingly never-ending E2 code / dupe protection idea.
    TylerB likes this.

+ Reply to Thread
Page 2 of 2 FirstFirst 12

Similar Threads

  1. E2 suggestion
    By Nicolai1 in forum Ideas & Suggestions
    Replies: 3
    Last Post: 03-04-2009, 12:55 PM
  2. Gun Drone Suggestion
    By keel75 in forum Ideas & Suggestions
    Replies: 9
    Last Post: 12-08-2008, 09:38 AM
  3. SVN suggestion
    By Elspin in forum Ideas & Suggestions
    Replies: 3
    Last Post: 07-01-2007, 03:53 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
proceed-collector
proceed-collector
proceed-collector
proceed-collector
linguistic-parrots
linguistic-parrots
linguistic-parrots
linguistic-parrots